The tokens for the single game boost is kind of a dumb thing in my opinion.
In real life a player can't do anything to do that. A guy can be psyched up before a game and come out and play well or come out and play like garbage. It's not some universal thing that just because he's hyped up for a game he plays well. He may be so hyped up he makes mistakes.
If anything there should be a random chance for a couple of guys on each team to randomly have really good games every single game.
That's alot closer to life and the coding for that would make it alot closer to what yall are doing with this RPG roots stuff since it's more like that in that random rolls determine who's hot instead of a whole team possibly saving them all up for one game and using them at once.
That kind of defeats the whole idea if a whole team can play much better in a single game. You might have a good amount of guys who do that but never have a whole team.
In real life a player can't do anything to do that. A guy can be psyched up before a game and come out and play well or come out and play like garbage. It's not some universal thing that just because he's hyped up for a game he plays well. He may be so hyped up he makes mistakes.
If anything there should be a random chance for a couple of guys on each team to randomly have really good games every single game.
That's alot closer to life and the coding for that would make it alot closer to what yall are doing with this RPG roots stuff since it's more like that in that random rolls determine who's hot instead of a whole team possibly saving them all up for one game and using them at once.
That kind of defeats the whole idea if a whole team can play much better in a single game. You might have a good amount of guys who do that but never have a whole team.