*Stems from a discussion regarding speed relative to position (i.e.: DEs being faster than HBs, WRs, etc.)
*May help direct more realistic builds better than periodic nerfs
People are aware that a 300 lb. D-lineman with 70 SPD is as fast as a 70 SPD WR. Some think it's unrealistic that a DL can run down a HB/WR, others reference Julius Peppers or Dwight Freeney and say it's totally possible.
This suggestion is that each position has it's own set of SP caps based on the position. i.e.: The 2:1 cap for WR SPD would begin at 50 and the 3:1 at 64, while for DLs, it might be 45 and 55, respectively. Likewise, the STR 2:1 for WR would be at 30 and the 3:1 at 40, while for DL it might be 50 and 60 respectively.
It would still easily allow folks to build 'freaks', but it would require a much greater investment to do so rather than the current flat-rate. I think it would help to create more realistic builds and reduce the need for nerfs, etc.
Yes? No? Improvements on the idea?
*May help direct more realistic builds better than periodic nerfs
People are aware that a 300 lb. D-lineman with 70 SPD is as fast as a 70 SPD WR. Some think it's unrealistic that a DL can run down a HB/WR, others reference Julius Peppers or Dwight Freeney and say it's totally possible.
This suggestion is that each position has it's own set of SP caps based on the position. i.e.: The 2:1 cap for WR SPD would begin at 50 and the 3:1 at 64, while for DLs, it might be 45 and 55, respectively. Likewise, the STR 2:1 for WR would be at 30 and the 3:1 at 40, while for DL it might be 50 and 60 respectively.
It would still easily allow folks to build 'freaks', but it would require a much greater investment to do so rather than the current flat-rate. I think it would help to create more realistic builds and reduce the need for nerfs, etc.
Yes? No? Improvements on the idea?