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Forum > Suggestions > Too many Pee Wee Leagues - Condense or ReOrg Discussion/Suggestion
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Time Trial
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Bort sighting:

Originally posted by Bort
I like the promotion idea in PW. I don't know why we hadn't thought of it sooner, but it does make sense, since it works that way everywhere else, and the cream does tend to rise.


This is very exciting! I look forward to hearing a timeline or strategy for the Pee Wee hierarchy!

This was taken from a discussion on Pee Wee board # 10.

Now that the awards are conference based, the fact that a team throws games like you do doesn't have that big of an effect on things like awards and MVP stuff. I have previously stated that I'd rather be in a league where every team is filled with active players and owners like you would find in the Pro leagues, but you just can't expect those kinds of numbers when you are talking about 800 teams in Pee Wee and 40,000 players needed to fill them (assuming that you are creating 50 players per team, which is required if you want dedicated special teams).

There are too many Pee Wee Leagues.

This causes the talent pool to be spread thin.

This makes recruiting difficult.

This makes for frustrated owners that CPU their teams.

This makes for uncompetitive leagues and pure stat boosting games.

This makes me a sad panda.

There are a number of great Pee Wee teams who set up a number of friendly tournaments because they don't get a proper challenge on a day-to-day basis. There are usually about 5-8 competitive teams who supply full teams and actively gameplan in each league. Then there are about 5-8 teams who do not fill their roster, but still have 75% human players and may actively gameplan. Then there are the rest of the teams. Fewer than 75% human, and little in the way of planning.

Since I doubt we will ever get 800 active owners or 40,000 level 1 players I think that Bort has two options:

1) Condense.

This is simply a condensing of the 25 Leagues down to 15 or 20. 24,000 to 32,000 level one players still seems high, but at least there would be fuller teams and more competitive leagues. If there were ever more players, the league could be expanded again.

2) ReOrg.

Move the winning teams who have signed on for another year up a division. Top 4 teams from each League who have already paid for another season would be advanced to Pee Wee A leagues. Teams that are not renewed would drop back down to the regular Pee Wee. If you didn't want to go to a hierarchy system, you could simply advance winning teams up to Pee Wee #1 and losing or sold teams down towards Pee Wee 25.

This is my current suggestion, but I am willing to edit it as good ideas come up.
Edited by Time Trial on May 15, 2009 17:12:27
 
John Wilkes
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I like the condense idea. Limit the amount of teams, and put a record requirement on re-upping from season to season. If you pulled a nice 3-13, grats your team is gone plz get back in line behind everyone else that wants a shot. I'll go one step further, team ownership is too cheap in this game, but it's taken advantage of in pee wee's more than anything. 400 flex is a cheap price to load up a half dozen slow build players with a couple hundred grand each, and then just tank the season. Owning a team should be held in higher regard, as it stands I spend more on Red Bull on a daily basis than my teams cost me per 40 days.
 
PhilKenSebben
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No boosting until the playoffs
 
guzzdude
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I would love to see a league ranking system. Sure it's difficult to repeat pee wee success (because recruiting solid owners every season can be difficult) but as it stands now half the league like you said isn't competitive anyway. Pee wee leagues themselves are very boring and repetitive until the playoffs outside of 1-2 games per season.... the real fun is all the scrimmages and tournaments we set up (though we don't get the recognition of a "Pee Wee League Pro Trophy" or any of those sparkly little extra trophies like everyone else.

You can't make teams be competitive, in fact I've had more CPU or gutted teams in Canada Pro this season and last then in my particular Pee Wee league (which is startling to say the least) so you'll always run into the problem of someone throwing in the towel during the middle of the season. The only step in the right direction would be league advancement. Start with the top 4 teams in each of the 25 leagues, 100 teams, and build 3 Pee Wee A leagues 96 teams (I'm sure at least 4 of the 100 will go CPU).

 
jxgator33
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+1 would love a hierarchy
 
Robbnva
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My suggestions are

1. Condense pee wee leagues - YES PLEASE

2. Disallow boosting all together, including playoffs YES PLEASE

 
Sour
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Originally posted by Robbnva
My suggestions are

1. Condense pee wee leagues - YES PLEASE

2. Disallow boosting all together, including playoffs YES PLEASE



cant say fairer than that
 
jxgator33
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Originally posted by Robbnva
My suggestions are

1. Condense pee wee leagues - YES PLEASE

2. Disallow boosting all together, including playoffs YES PLEASE



+1 on both
 
sickand10
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Originally posted by Robbnva
My suggestions are

1. Condense pee wee leagues - YES PLEASE




I like.

 
juiceweezl
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I'd prefer a re-org and place the more competitive teams in a new league. This keeps those owners and agents happy along with still providing a place for stat whores just wanting to develop players.
 
Time Trial
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Originally posted by fred_quimby
No boosting until the playoffs


Please keep the topic of boosting for another discussion. While I think that players shouldn't boost until playoffs to attain their peak experience and training bonuses, if they choose to boost that is up to them. It doesn't cost much since many boosters retire their players and build them again the next season.

I'd like to hear more from people on possible reorgs or condensing strategies.
 
dmfa41
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No disallowing boosting. Why on earth would we want to do that?

As far as condensing them, I'd do it every year based on demand. Have all teams that are CPU or have almost no one on them to sink to the bottom. Fully-CPU leagues should be inactivated until next year.
 
headsigh
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Originally posted by Time Trial
This was taken from a discussion on Pee Wee board # 10.

Now that the awards are conference based, the fact that a team throws games like you do doesn't have that big of an effect on things like awards and MVP stuff. I have previously stated that I'd rather be in a league where every team is filled with active players and owners like you would find in the Pro leagues, but you just can't expect those kinds of numbers when you are talking about 800 teams in Pee Wee and 40,000 players needed to fill them (assuming that you are creating 50 players per team, which is required if you want dedicated special teams).

There are too many Pee Wee Leagues.

This causes the talent pool to be spread thin.

This makes recruiting difficult.

This makes for frustrated owners that CPU their teams.

This makes for uncompetitive leagues and pure stat boosting games.

This makes me a sad panda.

There are a number of great Pee Wee teams who set up a number of friendly tournaments because they don't get a proper challenge on a day-to-day basis. There are usually about 5-8 competitive teams who supply full teams and actively gameplan in each league. Then there are about 5-8 teams who do not fill their roster, but still have 75% human players and may actively gameplan. Then there are the rest of the teams. Fewer than 75% human, and little in the way of planning.

Since I doubt we will ever get 800 active owners or 40,000 level 1 players I think that Bort has two options:

1) Condense.

This is simply a condensing of the 25 Leagues down to 15 or 20. 24,000 to 32,000 level one players still seems high, but at least there would be fuller teams and more competitive leagues. If there were ever more players, the league could be expanded again.

2) ReOrg.

Move the winning teams who have signed on for another year up a division. Top 4 teams from each League who have already paid for another season would be advanced to Pee Wee A leagues. Teams that are not renewed would drop back down to the regular Pee Wee. If you didn't want to go to a hierarchy system, you could simply advance winning teams up to Pee Wee #1 and losing or sold teams down towards Pee Wee 25.

This is my current suggestion, but I am willing to edit it as good ideas come up.


+1, basically.
 
.spider.
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How bout working the PeeWee's like a chain....with Peewee league 1 the ultimate destianation...the top 2 from each conference move up every season if they rebuy the team, if not then it goes to the next team in the conference....This would give Peewee owners who continue to buy teams something to shoot for!

That or a similair structure with the rest of the leagues w/ Pee Wee #1 being the top tier.
 
headsigh
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The MVP formula in pee-wee is essentially fucked. Because the talent pool spreads thin- many times, out of the 8 playoff teams a league's conference will have, only like five or six of them really belong there. Because the competition level in PW is really erratic- there is more dilluted swill than elite teams- you can't really have an MVP because it takes strength of teams into account. This is all fine and well, but ultimately punishes some players simply because they didn't get scheduled enough top teams.

I support the condense option because really, as much as I love getting victories, curbstomping CPU teams because how thin the talent level in is not how it should be.

ReOrganization would be okay, but I feel this is kind of an "extra" option- something we need, but not really something we need. If that makes any sense. I think the Pee Wee A league would kind of make the lower leagues either a "win or bust" kind of atmosphere. Get up into the good leagues so you can get the gold, or die and get gutted trying.
 
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