Bort sighting:
Originally posted by Bort
I like the promotion idea in PW. I don't know why we hadn't thought of it sooner, but it does make sense, since it works that way everywhere else, and the cream does tend to rise.
This is very exciting! I look forward to hearing a timeline or strategy for the Pee Wee hierarchy!
This was taken from a discussion on Pee Wee board # 10.
Now that the awards are conference based, the fact that a team throws games like you do doesn't have that big of an effect on things like awards and MVP stuff. I have previously stated that I'd rather be in a league where every team is filled with active players and owners like you would find in the Pro leagues, but you just can't expect those kinds of numbers when you are talking about 800 teams in Pee Wee and 40,000 players needed to fill them (assuming that you are creating 50 players per team, which is required if you want dedicated special teams).
There are too many Pee Wee Leagues.
This causes the talent pool to be spread thin.
This makes recruiting difficult.
This makes for frustrated owners that CPU their teams.
This makes for uncompetitive leagues and pure stat boosting games.
This makes me a sad panda.
There are a number of great Pee Wee teams who set up a number of friendly tournaments because they don't get a proper challenge on a day-to-day basis. There are usually about 5-8 competitive teams who supply full teams and actively gameplan in each league. Then there are about 5-8 teams who do not fill their roster, but still have 75% human players and may actively gameplan. Then there are the rest of the teams. Fewer than 75% human, and little in the way of planning.
Since I doubt we will ever get 800 active owners or 40,000 level 1 players I think that Bort has two options:
1) Condense.
This is simply a condensing of the 25 Leagues down to 15 or 20. 24,000 to 32,000 level one players still seems high, but at least there would be fuller teams and more competitive leagues. If there were ever more players, the league could be expanded again.
2) ReOrg.
Move the winning teams who have signed on for another year up a division. Top 4 teams from each League who have already paid for another season would be advanced to Pee Wee A leagues. Teams that are not renewed would drop back down to the regular Pee Wee. If you didn't want to go to a hierarchy system, you could simply advance winning teams up to Pee Wee #1 and losing or sold teams down towards Pee Wee 25.
This is my current suggestion, but I am willing to edit it as good ideas come up.
Originally posted by Bort
I like the promotion idea in PW. I don't know why we hadn't thought of it sooner, but it does make sense, since it works that way everywhere else, and the cream does tend to rise.
This is very exciting! I look forward to hearing a timeline or strategy for the Pee Wee hierarchy!
This was taken from a discussion on Pee Wee board # 10.
Now that the awards are conference based, the fact that a team throws games like you do doesn't have that big of an effect on things like awards and MVP stuff. I have previously stated that I'd rather be in a league where every team is filled with active players and owners like you would find in the Pro leagues, but you just can't expect those kinds of numbers when you are talking about 800 teams in Pee Wee and 40,000 players needed to fill them (assuming that you are creating 50 players per team, which is required if you want dedicated special teams).
There are too many Pee Wee Leagues.
This causes the talent pool to be spread thin.
This makes recruiting difficult.
This makes for frustrated owners that CPU their teams.
This makes for uncompetitive leagues and pure stat boosting games.
This makes me a sad panda.
There are a number of great Pee Wee teams who set up a number of friendly tournaments because they don't get a proper challenge on a day-to-day basis. There are usually about 5-8 competitive teams who supply full teams and actively gameplan in each league. Then there are about 5-8 teams who do not fill their roster, but still have 75% human players and may actively gameplan. Then there are the rest of the teams. Fewer than 75% human, and little in the way of planning.
Since I doubt we will ever get 800 active owners or 40,000 level 1 players I think that Bort has two options:
1) Condense.
This is simply a condensing of the 25 Leagues down to 15 or 20. 24,000 to 32,000 level one players still seems high, but at least there would be fuller teams and more competitive leagues. If there were ever more players, the league could be expanded again.
2) ReOrg.
Move the winning teams who have signed on for another year up a division. Top 4 teams from each League who have already paid for another season would be advanced to Pee Wee A leagues. Teams that are not renewed would drop back down to the regular Pee Wee. If you didn't want to go to a hierarchy system, you could simply advance winning teams up to Pee Wee #1 and losing or sold teams down towards Pee Wee 25.
This is my current suggestion, but I am willing to edit it as good ideas come up.
Edited by Time Trial on May 15, 2009 17:12:27