Home Sign Up Contact Log In
Page:
 
XUMuskie85
offline
Link
 
Originally posted by Nixx
Regarding someone trying to punt on first down: http://goallineblitz.com/game/forum_thread.pl?thread_id=814301&page=last#6316509

Originally posted by Bort

Yes, you cannot punt on anything but 4th down, in order to protect those who were screwing up their AI settings (it happened a lot in the early sims).


Damn that sucks, we were gonna punt every 1st down in the 4th quarter against a slow build team to get our D XP.
 
Nixx
offline
Link
 
http://goallineblitz.com/game/forum_thread.pl?thread_id=2289&page=last#6442913

Originally posted by Bort
Originally posted by nance11

Will the lvl cap be raised at game 8 or earlier(or later)?


After games finish on day 2 of week 8...so end of day 16.

 
Jiddy78
online
Link
 
Originally posted by Jiddy78
I am looking for info from Bort regarding attribute points and whether or not a fraction of a point is considered for the player...

ie...Does a player with 48.12 speed act better than a player with 48.00 speed, or is that player considered a 48.00 speed as well?

Save me Bort Stalker!


-Hopelessly Confoosed


Bump.

Ya know, I faintly remember Bort unleashing the concept on integers in regard of this...Why I remember this, I don't know, probably because I don't see the word "integer" used too often...but that would seem to imply the latter...but what do I know about computer lingo...
WTF is wrong with this game?
Last edited Aug 15, 2008 11:37:41
 
Nixx
offline
Link
 
Originally posted by Jiddy78
ie...Does a player with 48.12 speed act better than a player with 48.00 speed, or is that player considered a 48.00 speed as well?


Yes, decimals matter. 48.12 is better than 48.00.

Unfortunately I don't know where the official post about it is.

Edit: Found this on page 101 of the forum...good enough?

http://goallineblitz.com/game/forum_thread.pl?thread_id=495292

Edit 2: Well...this forum has 287 pages. Only one other thread with 'decimal' in the name, and it's basically the same as the one right above this.
Last edited Aug 16, 2008 18:19:37
 
Capaneus
offline
Link
 
Bleh, I miss forum search. Anyway, my contribution to Bort Stalker
http://goallineblitz.com/game/forum_thread.pl?thread_id=846678&page=1 (and 2):

Originally posted by Bort

[The assertion that high vision hurts RBs is] Somewhat true at the moment, until I can find a good fix for elusiveness.

The problem with low vision, though, is that the runner can also completely miss seeing a defender and might run right into him for an easy tackle.

Originally posted by SteelersInsider

I agree. Bort really needs to fix this so high vision is a good thing and not a bad thing as it is currently.



Sorry, I can't fix anything any more. It creates a moving target that nobody can aim at... I hope you realized I was joking. Just getting a little frustration out. Of course I still am looking at fixing stuff. It just gets old when fixes get complained about nonstop.




Last edited Aug 17, 2008 07:00:10
 
Cedo
offline
Link
 
Originally posted by Capaneus
Bleh, I miss forum search.


So do i! That can't be helped...


BTW: updated
GLB was fun but League structure has killed the fun!
Last edited Aug 17, 2008 07:47:38
 
Cedo
offline
Link
 
There's actually a mistake with links. Nixx told me that using

http://goallineblitz.com/game/forum_thread.pl?thread_id=814301&page=last#6316509

is a bad idea because it points to false page as soon as the thread continue...


edit: Apparently there few damage for recent posts. Good call to tell me right away
GLB was fun but League structure has killed the fun!
Last edited Aug 17, 2008 11:31:36
 
PackMan97
offline
Link
 
^ working on it.
March 21, 2010 ... RIP America - Cause of death: Suicide
 
cordes72
offline
Link
 
Aw man - I got quoted in here getting PWNed by Bort.
 
PackMan97
offline
Link
 
Originally posted by Cedo
There's actually a mistake with links. Nixx told me that using

http://goallineblitz.com/game/forum_thread.pl?thread_id=814301&page=last#6316509

is a bad idea because it points to false page as soon as the thread continue...


edit: Apparently there few damage for recent posts. Good call to tell me right away


Ya, Nixx let me know about it and I have a new version of Link2Post up that fixes this bug. It's FireFox3 only now.

http://userscripts.org/scripts/show/31189
March 21, 2010 ... RIP America - Cause of death: Suicide
 
Capaneus
offline
Link
 
Bort on Pass coverage settings http://goallineblitz.com/game/forum_thread.pl?thread_id=853494&page=1:

Originally posted by Bort
Thank you for some actual intelligent discussion instead of "OMG EVERYTHING IS BROKENZZ THIS GAME SUXXORZ," Pin.

Playing loose doesn't mean you'll always go for the bat down. Playing loose means you're just trying to keep the guy in front of you and are not going to try and go straight for the ball when it's thrown. Medium is more of the "bat down" setting, while aggressive is the "try to get the INT every time" setting.


 
Nixx
offline
Link
 
Breakaways ... why can't these players figure out the best way to run toward the endzone?

http://goallineblitz.com/game/forum_thread.pl?thread_id=853791&page=2#6657505

Originally posted by Bort
Good news is that somebody made an actual good suggestion on a fix for running pathfinding. I'm working with it right now in testing.

It's basically a double pass on the "best path" algorithm: one with a long vision distance for a general "avoidance vector" and one with a short, 3-5 yard distance for a "juke vector." Add 'em together, with the juke vector at a stronger strength than the avoidance vector, and it seems to get a pretty good path that really takes the runner's vision into account quite well.


Originally posted by Bort
Originally posted by Robbnva

ETA on implementation?


Next day or two - I'm doing some last bits of testing to find the right coefficients for the avoidance values. I'm sure it will still not be perfect, but it seems much better so far. KR's work better too.

Included with this will also be some tweaks to blocking duration (like I've been talking about) and some more tweaks to the coverage stuff I've been working on, since it's all kinda rolled together at this point.


 
TuNice
offline
Link
 
Originally posted by Bort
Jumping helps quite a few positions in various things. It won't help you block somebody or something like that doesn't make any sense, but it helps with catching, swatting balls, diving tackles, avoiding those low leg tackles, diving for yards, punting, etc.


http://goallineblitz.com/game/forum_thread.pl?thread_id=860803&page=2


Borts Wrath
Canada A 7
Last edited Aug 18, 2008 20:24:06
 
TuNice
offline
Link
 
Originally posted by Bort
Originally posted by joemiken

I've noticed it too and it's increased lately, especially in our last two games. The gains always seem to be about 1-2 yards more than the yardage needed for a 1st down. Maybe the AI's been tweaked to make the receivers "smarter" so they'll make sure they get enough yardage for a 1st down. All part of the game and I have no problem with it, as long as it's equal for both sides.


This does exist...the QB's vision helps him find guys that are past the 1st down marker as well.


 
Nixx
offline
Link
 
Team equipment fund: http://goallineblitz.com/game/forum_thread.pl?thread_id=868449

(for those that don't read the suggestions forum)
 
Page:
 


You are not logged in. Please login if you want to post a reply.