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Forum > Announcements > Chemistry and trade/cut changes for season 3 [FINAL]
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Chemistry changes (idea 2)

Off season moves
- -1 chemistry for every move that normally costs chemistry: trading a player, cutting or signing an active human player over lv 5

Chemistry always refills by the following formula, except when over 70:
((100 - current chemistry) / 20) per day. (rounded to nearest integer)
This means, when you have:
10 chemistry: you get +5 per day.
20 chemistry: you get +4 per day.
30 chemistry: you get +4 per day.
40 chemistry: you get +3 per day.
etc.

When chemistry is over 70
- chemistry refills by 1 per day like it does now

Moves made between during weeks 10 - 12 (days 19 - 24)
- Cost double the chemistry hit. Make your moves early in the season to avoid the extra hits.

When you get a team assigned to you from the waiting list
- Chem is reset to 70's, you get 4 days where all moves do not affect your chemistry at all. Any teams you trade with may have their chemistry affected, but yours will not.


Cut/Trade changes

- Always unlimited cuts of CPU players.
- Maximum of one trade between any two teams within a 12 day period (so, 2 trades per season's trade period between two teams).
- Maximum 3 players on each side of a trade.
- Trade/cut deadline remains week 12

During the offseason, and up to week 2 (day 4)
- Unlimited cuts of human players

During the regular season, after day 4
- 2 human players cut per day maximum
 


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