So we're adding some more in depth stuff soon as you know, and I realize not everyone out there feels they have time to "wrap their head around it." Or maybe they just want to play some basic dotball and watch replays, without worrying about finances and whatnot.
So, what if we were to make a completely no-finance, no-hassle, barebones "Basic" league setup, with specifically Basic players that can only play there?
What I'm thinking for basic teams:
- Casual tactics
- No stadium, no tickets, no salaries, no upgrades, no eq fund. All you do is tactics for your games and sign players in a level range up to a roster limit.
- Prob make roster limit here 45 or so, since there's likely less players to go around.
- We do some leagues like usual, at various levels.
- No trades. Just sign/drop players. Keep chemistry.
- Can only sign Basic players, listed below:
What I'm thinking for basic players:
- Half price on everything
- They can only play in basic leagues. Gotta keep these guys separate because:
- Training system is automatic, just like season 1 training. Choose an attribute, it trains at midnight by itself.
- EQ is free, can have one set. No AEQ. No Bonus Tokens.
- Still use archetypes, sp system the same
Other ideas to go with:
- Make some better templates for CPUs, based on "typical" builds for each archetype. This will ensure teams can get some competitive CPUs if there aren't enough basic players around or they have trouble recruiting.
Would people be interested in such a thing? The old training code is still around in my code repository and in the database, so it would be fairly trivial to resurrect and get going.
So, what if we were to make a completely no-finance, no-hassle, barebones "Basic" league setup, with specifically Basic players that can only play there?
What I'm thinking for basic teams:
- Casual tactics
- No stadium, no tickets, no salaries, no upgrades, no eq fund. All you do is tactics for your games and sign players in a level range up to a roster limit.
- Prob make roster limit here 45 or so, since there's likely less players to go around.
- We do some leagues like usual, at various levels.
- No trades. Just sign/drop players. Keep chemistry.
- Can only sign Basic players, listed below:
What I'm thinking for basic players:
- Half price on everything
- They can only play in basic leagues. Gotta keep these guys separate because:
- Training system is automatic, just like season 1 training. Choose an attribute, it trains at midnight by itself.
- EQ is free, can have one set. No AEQ. No Bonus Tokens.
- Still use archetypes, sp system the same
Other ideas to go with:
- Make some better templates for CPUs, based on "typical" builds for each archetype. This will ensure teams can get some competitive CPUs if there aren't enough basic players around or they have trouble recruiting.
Would people be interested in such a thing? The old training code is still around in my code repository and in the database, so it would be fairly trivial to resurrect and get going.