User Pass
Home Sign Up Contact Log In
Forum > Suggestions > Team Chemistry - add more diversity
eaglesfan20
offline
Link
 

so here is my suggestion

what about an improvement in how team chemistry works

we currently have team chemistry, offensive and defensive chemistry as well - what if that was broken down further? or made to link with morale more and in different ways

categories
passing game chemistry, defensive front 7 chemistry, O-line chemistry, DB chemistry, special teams chemistry

-say passing game chemistry - would look at how long players have played together, how well they have played with each other as far as stats put up - QB and receiver (so things liked dropped passes and such could negatively affect the chemistry among other things such as confidence, as well as big plays and catches and TDs are positives )

-special teams could be like changing your holder could negatively affect your kickers confidence because you switched who his normal holder is

-and maybe to another extent even have every player have an individual chemistry rating within that system with other players, as in how well they personally play together - but this may be too much

-this would add another aspect into how you put together your team and depth chart and could be dynamic with changes to your Depth Chart and roster (both positive and negative) based on players moved in and out and new players added to roster or DC, everything that is done on(tackles, missed tackles, catches, etc) and off(new players, depth chart changes) can both negatively and positively affect the chemistry.morale of the units, making it dynamic and fluid
Edited by eaglesfan20 on Jun 2, 2010 12:55:45
Edited by eaglesfan20 on Jun 1, 2010 23:13:26
 
eaglesfan20
offline
Link
 
this could also be something that could be tied into morale, and how it works for the entire team and the individual units
 
eaglesfan20
offline
Link
 
bumping this back up
there has to be someone who has an opinion on this and maybe even have something to add to it
 
QB Eater
offline
Link
 
When there were teams doing major gut jobs and reloading or when teams were trading massive numbers of players in season, Chem was needed. I am not sure it is so important now or that it should be any more important.
 
eaglesfan20
offline
Link
 
Originally posted by QB Eater
When there were teams doing major gut jobs and reloading or when teams were trading massive numbers of players in season, Chem was needed. I am not sure it is so important now or that it should be any more important.


but if its tied more onto morale i think it has some ability to be useful

heck even if it were changed to be morale for units instead of chemistry
 
joesox
offline
Link
 
great idea very cool...im just not sure this is a priority but sounds great
 
fogie55
offline
Link
 
the hit from bad chem seems to really be exaggerated with the new morale stuff... time to get rid of chem and just have one system...

in real life (I know some hate to compare GLB to real football), if a disgruntled veteran player leaves to join another team and a stud FA takes his place, it boosts everyone's spirits rather than lowering them
 
Dub J
offline
Link
 
Originally posted by fogie55
the hit from bad chem seems to really be exaggerated with the new morale stuff...


I found this out all too well this season.

 


You are not logged in. Please log in if you want to post a reply.