User Pass
Home Sign Up Contact Log In
Forum > Announcements > Offense AI Interface
Page:
 
Bort
Admin
offline
Link
 
Just uploaded version .1 of the offensive tactics. They're pretty basic right now as far as options go, as I had talked about. What this means, however, is that they can work right away with the current play set (after a bit of testing of course).

As I add more plays to cover more situations, I'll add options for formation, #WR's, route types, etc.

The defaults approximate the current playcalling AI as close as I could get it with the new system. I might make some adds/changes to the defaults, though, as I add more stuff.

Excited yet?


*Edited by scarletmbb*

Here are screenshots for those who don't have access to it:

http://goallineblitz.com/game/forum_thread.pl?thread_id=422738
Last edited Jun 18, 2008 14:17:29
 
Lamoix
offline
Link
 
Ooooh yeah! Nicely done Bort!

Holy cow! I got a "first" on a Bort thread!
Last edited Jun 18, 2008 12:53:44
 
beanerz
offline
Link
 
This is AWSOME! Great job, in cutting my sleep time in half
 
NYUfresh
offline
Link
 
AWESOME Bort.

One thing I would like to see is being able tell the Oline to do things (such as pulling the guard or whatnot). And the WRs and FB as well so we can run things like a sweep with the WR blocking or a sweep with the WR going out for a pass to fool the defense or screen plays where a WR blocks and linemen pull or whatever.

Just throwing that out there.
 
JmJonesy
offline
Link
 
Awesome. Mad props.
 
rhk065
offline
Link
 
cha ching
 
Link
 
GO BORT!!
 
Awesome Lee
offline
Link
 
Awesome!
 
Guardian
offline
Link
 
Nice Bort
 
Yung1King
offline
Link
 
Nice
 
Guardian
offline
Link
 
Question with the

Field Goal Range (leave blank for "auto"): yds


probably making too much of it but would that be where the kicker would kick it ? wasn't sure if the yards was where the line of scrimmage was located
 
kevindurant35
offline
Link
 
thanks i will be sending money later!
 
Link
 
By "work right away (with testing of course)" ... does that mean these options as is are going to go live? Or will there be a seperate announcement?

Thanks!

Great work!
 
Sinyen
offline
Link
 
This pretty much settles it in my mind.... Bort is a Robot. NO MAN could get this stuff cranked out with such expedience! Thanks Bort.
 
Bluejays4ws
offline
Link
 
Originally posted by Bort
Just uploaded version .1 of the offensive tactics. They're pretty basic right now as far as options go, as I had talked about. What this means, however, is that they can work right away with the current play set (after a bit of testing of course).

As I add more plays to cover more situations, I'll add options for formation, #WR's, route types, etc.

The defaults approximate the current playcalling AI as close as I could get it with the new system. I might make some adds/changes to the defaults, though, as I add more stuff.

Excited yet?


YEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAA BOY!
 
Page:
 


You are not logged in. Please log in if you want to post a reply.