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Forum > Position Talk > CB Club > why is it most CBs I see these days have poor tackling?
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einar_90808
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40 CBs with tackling in the single digits?

I can understand CBs want to be fast and agile, but what good is it to get to an O player quickly only to get shrugged off because they cannot tackle worth spit.

Look at my 40 day old CB

(Lv. 16 CB)

Ht/Wt: 5'8", 170lbs

Experience, Skill Points, and Cash
Money: $0
Daily Salary: $1500
Skill Points: 0
Training Points: 0
Bonus Tokens: 9
Veteran Points: 0
Next Level: 0/1000

Attributes
Physical Attributes
Strength: 34.95
Speed: 69 (+12)
Agility: 52
Jumping: 30
Stamina: 29
Vision: 12.95
Confidence: 14.95

Football Skills
Blocking: 16
Catching: 19
Tackling: 51
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8

Special Abilities
Shutdown Corner Abilities
Swat Ball: 0
Sticky Hands: 0
Superior Vision: 0
Smooth Operator: 0
Shutdown Coverage: 0

Speedster Abilities
First Step: 0
Change Direction: 0
Return Specialist: 0
Blitz: 0
Closing Speed: 0

Additional Abilities
Wrap Up Tackle: 0

last season he was targeted 55 times, allowed 21 receptions (he stopped 62% of passes sent his way), 7 PD, 1 INT (for a 39 yard TD).

Speed 69 (with +12 Eq) and Agility 52 means he can get to O players quickly.

Strength 34.95 and Tackling 51 mean that very few escape his grasp when he gets there (only 1 missed tackle all regular season).

Jumping 30 gives him a good shot at deflections even though Catching 19 does not allow many picks (yet...).

Stamina 29 means that he gets 60 plays a game. His speed will get built up a bit (and his blocking as well, since he was built as a ST CB.

Why don't more guys build CBs that can... I don't know... tackle?
 
Worker 3
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why? because tackling is not a major. because of how ALGs work, tackling needs to be one of the last attributes you work on, after speed, agility, vision and jumping (if youre a man spec CB, as most are)... otherwise, your dot is going to have a far worse build then he would if he worked on his majors first. late in a CB's build you will often see CBs with 60+ tackling.

and 69 speed is not fast at all. you can easily have a CB with 69 speed at lvl 9... and that is w/out counting points of EQ. as other dots' build progress, you will find your dot fall further and further behind them .
 
TheGreatPuma
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Pretty much even at the high levels you don't need the tackling either. Get it to 60 for DvG which makes up for a bunch of it then add +MT%.

A better question is why the heck did you take the special teamer AT?
 
Drizzy
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This is my 40 day cb...

Mike "Hawk" Jenkins (Lv. 19 CB)
Attributes
Physical Attributes
Strength: 6
Speed: 104 (+19)
Agility: 36
Jumping: 33
Stamina: 17.5
Vision: 34
Confidence: 14.5

Football Skills
Blocking: 8
Catching: 14.5
Tackling: 12.5
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8

He has alot of pds and a decent amount of tkls. Yours may have decent stats in d-league/rookie but once you get to around lvl 40ish you will be way behind.
 
Longhornfan1024
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I hope this is a troll thread.
 
einar_90808
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Originally posted by TheGreatPuma
A better question is why the heck did you take the special teamer AT?


because my pee wee team last season had enough CBs already, but I wanted some guys to go on Special Teams... and since I am not the type of owner that starts my players over others (unless mine is seriously better) I made several ST players... 2 Gs, a WR, a DT, a LB, and the CB if I remember right. The thing is, my ST players did better then a lot of the other players.

Originally posted by Kanyeezy
Mike "Hawk" Jenkins (Lv. 19 CB)
Attributes
Physical Attributes
Strength: 6
Speed: 104 (+19)
Agility: 36
Jumping: 33
Stamina: 17.5
Vision: 34
Confidence: 14.5

Football Skills
Blocking: 8
Catching: 14.5
Tackling: 12.5
Throwing: 8
Carrying: 8
Kicking: 8
Punting: 8

He has alot of pds and a decent amount of tkls. Yours may have decent stats in d-league/rookie but once you get to around lvl 40ish you will be way behind.


your CB is fast, but not very agile. Let's compare stats...

mine: 54 Tk, 1 MsTk, 2 TFL, 55 Targ, 21 RecAlw (stopped 68%), 7 PD, 1 Int, 39 IntYD, 1 IntTD, 1 FumRec.
yours: 42 Tk (12 less), 2 MsTk (1 more), 2 Hry (2 more), 2 Sack (2 more), 10 SackYd, 3 TFL (1 more), 68 Targ, 27 RecAlw (stopped 61%), 24 PD.

Your guy has 12 less Tk, 1 more MsTk, 2 more Hry, 2 more Sacks, 1 more TFL, was targeted 13 more times, allowed 6 more receptions, and had 17 more PD.

Now do not get me wrong... PDs are great, but in the end I look more at Receptions Allowed vs Targeted and tackles more then anything. My guy stopped 7%more passes that came his way then yours. And he will be building speed this season and end up looking pretty good, especially since his agility (which is higher then most 40 day CBs) will get good increases with each level.

 
MileHighShoes
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Comparing stats in rookie/d-league

I can build a CB who will dominate lower levels too... but you'll find your dots will fall seriously behind by the time you hit lvl 40. The reason builds are so unbalanced in the lower leagues is to take advantage of ALG's.
Every time you level your dot gets Automatic Level Gains (ALG's), these are points added to your major attributes. From level 1-21 most majors get .5, which is a lot. When you consider that by level you can have 85 speed. You can get to 86 by level 21, from there majors drop and I believe they get .375 per level until level 38. Which is almost 6 more points to that attribute, so you can have 92 speed by level 38, and with the rest of ALG's you can get yourself to almost a natural 100 speed.

Now, that 100 speed by itself isn't impressive. However the fact that you no longer have to put SP's into speed by level 19 is. This means you are free to work on the rest of your attributes. By level 38 you can finish agility and vision, and if you're smart you'll have stamina, jumping, tackling, and confidence in your multi-train, and you can end up with a build that can dominate/put up big numbers in the pro leagues and the world league.

You may think putting up stats in D-league is fun, and if you do, that's fine. But you must also understand that the majority of the user-base doesn't think that's fun. The majority of the user base enjoys the pro leagues and world leagues more. The dots have better rounded stats, the things dots are able to do opens up a lot more play types. There are more strategies to be used, more different ways to utilize the dots. The coordinators tend to be more competitive, as literally everyone in this game who boosts is trying to make it to the world league.

That's just our take on it. You can continue to dominate the D-league in stats, and that's fine.
Here's my level 19 CB
http://goallineblitz.com/game/player.pl?player_id=2486135&playoffs=0
Very similar to Kanyeezy's build, except a few minor differences.
My dot won his league championship, I could brag about that despite his poor stats, but that really isn't important to me, the only thing that is are the pro-leagues and the big show.

But don't get me wrong, I coordinate for a few teams that aren't at that level yet, and I put my all into it, because I want to have fun, and I want to win all the way up to the top, but when it comes to dot-building, I only do it for the big show, nothing else.
 
einar_90808
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the thing is, I have had some pretty good dots in the past. I have been playing GLB since the beginning of season 4. My first player was a FS and he did pretty well in his 7 seasons. Now I am looking at your two best FS right now, Sonny Forelli and will take a look at how they stack up (with Targeted, RecAlw, and KL removed as they were not tracked back in Erics day).

Sonny Forelli: 80 games, 1 Hry, 0 Sacks, 16 PD, 0 Int, 211 Tk, 5 TFL, 0 DefTD, 13 FF, 0 Sfty

Eric Thorson (adjusted to show his first 5 seasons): 80 games, 6 Hry, 1 Sack, 77 PD, 5 Int, 395 Tk, 6 TFL, 2 DefTD, 1 FF, 0 Sfty.

Now keep in mind, your FS is very good, but in the same number of games, without boosting half the time, my FS put up more Hurries, sacks, a ton more PDs, more Ints, and almost twice as many tackles... so I think it is safe to say, I do know how to build a good dot.
 
Worker 3
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Originally posted by einar_90808
without boosting half the time

key words in that giant fail of a post... you didnt boost. in the old lvl based system, this means you were against younger dots while yours was older which means you had more training and had a better dot.

but srsly... if you cant understand that getting speed up to ~81 asap on a CB is the best thing, and youve been around since S4, then i dont know what to tell you other than l2p.

the reason it is of the utmost importance is because of what milehigh said. you get speed as high as you want it asap because then, with ALGs. you are getting a ton of free SP. say speed goes from 81 to 100... thats 226 SP (and that is using terribly fast math. the answer is likely higher than that) that you dont have to pay for. so speed went up 19 points. say you took speed to 68, left it then and it went up 19 points to 87. thats only ~113 SP... half of what you would have gained otherwise... for free. if you want a competitive dot in the second case, you would need to put more SP in speed later, meaning higher SP investment than you would have to otherwise, loss of ALGs, and losing points to put in other attributes... such as tackling.
 
Longhornfan1024
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Originally posted by einar_90808
the thing is, I have had some pretty good dots in the past. I have been playing GLB since the beginning of season 4. My first player was a FS and he did pretty well in his 7 seasons. Now I am looking at your two best FS right now, Sonny Forelli and will take a look at how they stack up (with Targeted, RecAlw, and KL removed as they were not tracked back in Erics day).

Sonny Forelli: 80 games, 1 Hry, 0 Sacks, 16 PD, 0 Int, 211 Tk, 5 TFL, 0 DefTD, 13 FF, 0 Sfty

Eric Thorson (adjusted to show his first 5 seasons): 80 games, 6 Hry, 1 Sack, 77 PD, 5 Int, 395 Tk, 6 TFL, 2 DefTD, 1 FF, 0 Sfty.

Now keep in mind, your FS is very good, but in the same number of games, without boosting half the time, my FS put up more Hurries, sacks, a ton more PDs, more Ints, and almost twice as many tackles... so I think it is safe to say, I do know how to build a good dot.


Please never, ever give advice in this forum or any other forum.
 
Brewnoe
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Originally posted by einar_90808
40 CBs with tackling in the single digits?


Troll-thread +/or complaining about too many return-spec CBs... a man-specialist corner gets a 0.25 ALG in tackling

With a min starting point of 6 tackling, that means > 10 tackling by level 40 ... /troll off

Edit: HH (blech!), combo or zone CB gets a 0.5 ALG in tackle ...
If you're into the SDC hate stack your team with zone CBs
Zone CB -
Major: Agility Speed Tackling Vision (+.5)
Minor: Catching Confidence Jumping Stamina (+.25)
Bonus SA's - Super Vision
Penalty SA's (CB) - Shutdown Coverage
Edited by Brewnoe on Oct 22, 2011 04:39:00
 
einar_90808
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Originally posted by Worker 3

key words in that giant fail of a post... you didnt boost. in the old lvl based system, this means you were against younger dots while yours was older which means you had more training and had a better dot.


Epic Fail.

My Dot Spent most of his career on one team... my team. Which was part of the original set of teams in the Canadian BBB#5 League, which started at 13 Cap. The Cap kept going up, so he was normally playing against Dots the same age AND higher level. The only reason I had a better Dot is because I trained and built him better then most other players in the league.

 
einar_90808
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Originally posted by Longhornfan1024
Please never, ever give advice in this forum or any other forum.


Seriously. You have been playing GLB three seasons longer then me. And yet you only have 1 League Championship as an Owner or HC, and only 2 Conference Championships as an Owner or HC. You have a ton of lolGM trophies, and other positions such as Assistant OC and Recruiter. You have had 18 players win League Championships and 31 win Conference Championships.

I have 2 League Championships, 4 Conference Championships as an Owner or HC, with 31 players winning League Championships and 53 winning Conference Championships.

So pardon me for not listening to someone that has played longer then me, and somehow has only half as many Titles as an Owner or HC, and only had 58% as many payers with titles.

There is a reason I have a lot of agents that come onto my teams ask me how to build... they see that I have more players with titles then some other people that ACT like they know everything, and yet somehow they manage to not have the results I do...

 
Drizzy
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Originally posted by einar_90808
Seriously. You have been playing GLB three seasons longer then me. And yet you only have 1 League Championship as an Owner or HC, and only 2 Conference Championships as an Owner or HC. You have a ton of lolGM trophies, and other positions such as Assistant OC and Recruiter. You have had 18 players win League Championships and 31 win Conference Championships.

I have 2 League Championships, 4 Conference Championships as an Owner or HC, with 31 players winning League Championships and 53 winning Conference Championships.

So pardon me for not listening to someone that has played longer then me, and somehow has only half as many Titles as an Owner or HC, and only had 58% as many payers with titles.

There is a reason I have a lot of agents that come onto my teams ask me how to build... they see that I have more players with titles then some other people that ACT like they know everything, and yet somehow they manage to not have the results I do...



After seeing your cb I wouldn't even ask your advice in building... Even for an o-line. Yea look at your lol-trophies during 'slow-build-gate' and enjoy them. So keep patting your self on the back. Also you must be living in a fairy-tale world... Cuz I don't know anyone who would ask you for advice. So remember me when your cb hits 40 and compare stats.
 
MileHighShoes
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Originally posted by einar_90808
the thing is, I have had some pretty good dots in the past. I have been playing GLB since the beginning of season 4. My first player was a FS and he did pretty well in his 7 seasons. Now I am looking at your two best FS right now, Sonny Forelli and will take a look at how they stack up (with Targeted, RecAlw, and KL removed as they were not tracked back in Erics day).

Sonny Forelli: 80 games, 1 Hry, 0 Sacks, 16 PD, 0 Int, 211 Tk, 5 TFL, 0 DefTD, 13 FF, 0 Sfty

Eric Thorson (adjusted to show his first 5 seasons): 80 games, 6 Hry, 1 Sack, 77 PD, 5 Int, 395 Tk, 6 TFL, 2 DefTD, 1 FF, 0 Sfty.

Now keep in mind, your FS is very good, but in the same number of games, without boosting half the time, my FS put up more Hurries, sacks, a ton more PDs, more Ints, and almost twice as many tackles... so I think it is safe to say, I do know how to build a good dot.



Comparing a Hard hitting FS to a coverage safety.
Speed was my third attribute, so consider that for 2 seasons he wasn't even fast enough to keep up with other dots, also consider I DC and do STC for his team and have him running mostly ST's because he makes a great gunner while our other FS is a better zone coverage/blitzing type. So you pretty much just compared a Special Teams gunner to a FS based on stats alone.

Oh that's right, you don't look at context, just stats.
I'm with everyone else in this thread, and I honestly am never going to take any advice you give.
 
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