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naltonj
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I've got a zone specialist FS that I want to finish off right: http://goallineblitz.com/game/player.pl?player_id=1991186

He's got 5 boosts and 929 xp to trade in and a bunch of other stuff going on.

What to spend about 63 SP on?
What two AE should I add?
What custom upgrade should I add?
Any other VP can't miss/no brainers or should I wait until he gets a team to deal with it?
 
cavalier
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I say join Alpine with this dot as well and we can kick Chrono off the team!!

He can be allowed to give recommendations on the SP and AEQ... as long as you don't listen too much to what he says
Edited by cavalier on Dec 8, 2011 05:30:25
 
Bladnach
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Very nice. Going to be great with all those additions
 
skeels
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Football Genius VA should take you well over 90 vision (you will not regret it). You should have a lot of VP's left...consider Textbook Tackler as well (I love the +0.5% VA's for defensive players).

Cap jumping at 78, Stamina to 68 (taking stamina from 61 to 68 has done very nice things for my defensive backs). I would say take AE in Super Vision and Swat Ball so you can get them both to 9 or 10 with minimal SP investment. Spend the rest on Zone Specialist to 6, perhaps using CEQ to get it higher. Should only have a handful of SP's after all that... dump them into first step or change direction. If you want to skip the Zone Specialist altogether I would say spend those 12 SP's on FS/CD as well.

A very sexy build with a lot of potential. Looks an awful lot like my level 70 FS, so I have thought a bit about these things already
Edited by skeels on Dec 8, 2011 13:56:40
Edited by skeels on Dec 8, 2011 13:56:03
 
Bladnach
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Originally posted by skeels
Football Genius VA should take you well over 90 vision (you will not regret it). You should have a lot of VP's left...consider Textbook Tackler as well (I love the +0.5% VA's for defensive players).

Cap jumping at 78, Stamina to 68 (taking stamina from 61 to 68 has done very nice things for my defensive backs). I would say take AE in Super Vision and Swat Ball so you can get them both to 9 or 10 with minimal SP investment. Spend the rest on Zone Specialist to 6, perhaps using CEQ to get it higher. Should only have a handful of SP's after all that... dump them into first step or change direction. If you want to skip the Zone Specialist altogether I would say spend those 12 SP's on FS/CD as well.

A very sexy build with a lot of potential. Looks an awful lot like my level 70 FS, so I have thought a bit about these things already


don't do this
 
skeels
leet
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Originally posted by chronoaug
don't do this


Really? That's all bad advice? Perhaps you would contribute something meaningful? You could skip the caps on jumping/stamina and be fine, but I have seen real results from very similar builds by doing what I recommend there (jumping is questionable...haven't seen huge gains between 74 and 78). I might cap strength instead. Strength at 61 vs 50 makes a huge difference in pass and run defense. See: difference from S24 to S25 in this dot http://goallineblitz.com/game/full_player_stats.pl?player_id=1774994&playoffs=0 as that was the only change in the build during the offseason. He deflected 50% more passes (from 21 to 30) and missed 10% less tackles (from 28% to 18%). I would also add that he moved up from CB3 to CB2 during that time, making the improvements that much more meaningful.

As a result of saving SP by not pushing jumping/stamina you could put AEQ into percentages (AF% is chronically underrated for high-vision builds IMO) and push your SV/SB with the SP saved, but are you going to tell me that a high level safety with his build would benefit from leaving SV/SB at 1? Regardless of what he does, I would argue that those two must be at least 9. Another option would be investing heavily in FS and CD, which is nice for a safety with <90 agility, while still putting AEQ in SV/SB. Please contribute to the forum instead of just flatly stating that I am wrong. There are multiple ways to build a dot, how would you do it?
Edited by skeels on Dec 8, 2011 16:07:38
Edited by skeels on Dec 8, 2011 16:05:14
Edited by skeels on Dec 8, 2011 16:04:27
Edited by skeels on Dec 8, 2011 16:02:38
Edited by skeels on Dec 8, 2011 16:01:01
 
cavalier
Alpine
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That could be one way to go skeels, but I think the SP can be put to better use to be honest.
 
naltonj
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Yeah I'm working under a couple assumptions here:

1. There are a ton of good Free Safety SAs;
2. But his ae/custom is probably still best spent on % pieces;
3. So he's looking to get the best layout of SAs using what SP resources he has;
4. And possibly doing a cap in strength if he is going to suck without it.

To me FS and CD are important movement SAs, and would both ideally be at 10 on a player like this. ZF is cool, but I'm less sure about it's importance (how does it work on running plays?) and I have limited SP here. And since what he wants to do is make tackles, deflect balls and not get faked, it seems like any level of SB, SV, Wrapup and Diving Tackle are all about equally important and any level of them is helpful since their increases are static and linear. And then finally as much as I'd love to have closing speed, it's just gonna be too expensive for this player (although it could be the one spot where maybe custom/ae usage beats %).

In any case I appreciate the above and any other advice i may find.
 
jdbolick
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Change Direction is less important on safeties than corners if the DC uses them in zone a lot.
 
naltonj
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Originally posted by jdbolick
Change Direction is less important on safeties than corners if the DC uses them in zone a lot.


That's good to know actually.

 
cymaddux31
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more super vision.
 
bug03
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Originally posted by naltonj
I've got a zone specialist FS that I want to finish off right: http://goallineblitz.com/game/player.pl?player_id=1991186

He's got 5 boosts and 929 xp to trade in and a bunch of other stuff going on.

What to spend about 63 SP on?
What two AE should I add?
What custom upgrade should I add?
Any other VP can't miss/no brainers or should I wait until he gets a team to deal with it?


1 make tackle 1 deflect ball 1 break block 1 closing speed ceq in avoid fake
get sv to 8 and add sp to make closing speed 8
I'd also do 8 in change direction and any extra in swat ball

also, you should be on my defense
 


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