User Pass
Home Sign Up Contact Log In
Forum > Suggestions > Separate Score Based Play Calling in Casual
Page:
 
Ali Khaman
offline
Link
 
Updated: Jan 10th, 2012 - see bottom of post.

This is an issue that has been driving me completely batty in casual. Now I see that it has been deemed "not a bug"

http://goallineblitz.com/game/forum_thread.pl?thread_id=4803476

The basic gist of this is that if you turn off "Score Based Play Calling" then the AI is going to make stupid decisions at the end of the game (like punting on 4th and 2 when down by a point with a minute left in the game).

The problem here is that for a lot of teams, passing more when behind is exactly the wrong thing to do when you are behind. Many teams suck at passing and the only way they can possibly hope to come back and win is to run - and run hard. So, if you turn on score based play calling, it's going to shy away from the run and you lose anyway. If you turn it off, you'll run, but if you come up 4th and short, it'll punt and you lose anyway.

As it is now: Turn it on and you'll have good end of half logic, but you surrender everything else in your gameplan as it'll run if ahead, pass if behind. Turn it off and your game plan will get used, but you'll do stupid stupid stupid things at the end of the halves.

There needs to be some sort of separation here. It's a no win situation for many teams. It could be achieved several ways....

1) Have two categories: "Score Based Play Type Calling" and "Go For It Calling". In other words, you can go for it when behind (based upon whatever math is used) but still run heavy in your attempts to get the job done.

OR

2) Have it a 3 state toggle. "No Score Based When Ahead/Behind" or "Yes Score Based, and Run More when behind" or "Yes Score Based and Pass More When Behind"

OR

3) See "Update" below.

TBH, #3 would be preferable for me.

At the end of the day, though - something needs to be done with this. A good rushing team shouldn't have to force themselves into doing what they suck at just to make a good decision on whether or not to go for it.


UPDATED:
Some feel that separating the "Be Smart with timeouts and 4th downs" and "true" score based play calling complicates things too much. That may very well be, but at the end of the day - making good choices on 4th down and in using timeouts at the end of the half should be a no brainer (for the half and end of game) and you shouldn't need to check off "Ignore all of my game planning efforts" in order to properly end a half or a game.

Option #3: Just make timeout usage and knowing whether to punt/field goal attempt or whether to go for it on 4th down automatic.

Edited by Ali Khaman on Jan 17, 2012 12:59:30
Edited by Ali Khaman on Jan 10, 2012 13:05:30
Edited by Ali Khaman on Dec 17, 2011 03:48:53
Edited by Ali Khaman on Dec 17, 2011 03:48:44
 
Favre4Ever
offline
Link
 
If a team is really good at running... they should already be running a lot, right? So why are they behind in the first place? And why would doing the same thing, that hasn't worked yet... all of a sudden begin to work and score a bazillion points for a comeback?
 
Ali Khaman
offline
Link
 
We're not talking about a bazillion points. We're talking about being down by 3 with 1 minute left in the game and it's 4th and 2 on the 50. As it is now, you either turn it on and you are passing enough though running is working OR you turn it off and you run, but you punt instead of going for it to try to win.

If you don't see the importance of this, then you've obviously never played in one of the casual elite leagues. It happens all the time. lol
 
Yezzi29
offline
Link
 
it really does get tiresome.

i say +1
 
Myd
offline
Link
 
I'll go with +1 at this time.
 
Link
 
+1, good suggestion imo
 
CDZYO
offline
Link
 
Redundant suggestion. The solution the OP proposes is IN THE VERY THREAD THE OP REFERENCED.

http://goallineblitz.com/game/forum_thread.pl?thread_id=4803476&page=1#44432099

Originally posted by Catch22
Bort's going to add a text blurb so people are aware this is the case and add a <2 minute on/off score based playcalling setting.


What part of "add a <2 minute on/off score based playcalling setting" does the OP not understand?
 
Ali Khaman
offline
Link
 
Originally posted by CDZYO
What part of "add a <2 minute on/off score based playcalling setting" does the OP not understand?


What part of "A running team should not have to give up the run just to be able to make a good decision on 4th down" do you not understand? Not for 15 minutes, not for 2 minutes.
Edited by Ali Khaman on Dec 17, 2011 11:00:47
 
Cleveland Browns
Kickin' It
offline
Link
 
Originally posted by Ali Khaman
What part of "A running team should not have to give up the run just to be able to make a good decision on 4th down" do you not understand? Not for 15 minutes, not for 2 minutes.


+1
 
merenoise
offline
Link
 
Originally posted by Ali Khaman
Originally posted by CDZYO

What part of "add a <2 minute on/off score based playcalling setting" does the OP not understand?


What part of "A running team should not have to give up the run just to be able to make a good decision on 4th down" do you not understand? Not for 15 minutes, not for 2 minutes.


Play regular?

Adding more and more features to casual makes it less about what it was meant to be, a time machine back to the early days of GLB where there was no DPC, or AI and teams just matched up on players. Will there be silly situations popping up occasionally, yes. But that was the case back during the time period that casual recreates so it shouldn't be an issue.
 
Ali Khaman
offline
Link
 
I am sick and tired of the "play regular" answer. I have dumped $80 into this game in the past 4 months and I play casual. I am not asking for a new "feature". I am asking for a team to not have to abandon their entire gameplan just so they don't punt on 4th down at the end of the game.
 
merenoise
offline
Link
 
Originally posted by Ali Khaman
I am sick and tired of the "play regular" answer. I have dumped $80 into this game in the past 4 months and I play casual. I am not asking for a new "feature". I am asking for a team to not have to abandon their entire gameplan just so they don't punt on 4th down at the end of the game.


Which is a new feature.
 
vinman
offline
Link
 
Originally posted by Favre4Ever
If a team is really good at running... they should already be running a lot, right? So why are they behind in the first place? And why would doing the same thing, that hasn't worked yet... all of a sudden begin to work and score a bazillion points for a comeback?


What
 
Hottie2.0
i candy
offline
Link
 
Originally posted by vinman
What


Right Vin... what?

Anyway +1 for the OP
 
coldfire51
offline
Link
 
+1
 
Page:
 


You are not logged in. Please log in if you want to post a reply.