Kicker BoomerBonus SA: Closing Speed
Height: Minimum for +2 Stamina
Weight: Max for +2 Strength
Big 3: Strength, Kicking, Confidence
Starting Build: 25 Strength (27), 20 Kicking
Because you start out with 27 in Strength, you'll only need to buy +10% enhancement to start with. By Day 48 you'll be able to buy 1 SP and cap Strength at 49. Keep pounding Strength, and on day -3 you be able to 2 cap Strength at 61.01. That same day, you'll be able to buy Strength Multi-training, and start training Kicking on the swing attribute. Because you skimped on your Strength enhancement, you can also buy the Kicking enhancement at +20% at the same time.
Day 9/10: You'll 3-cap Strength. Congratz you are done with Strength
Day 17/18: You'll cap Kicking at 49.03. Now, if you've been following along and have been saving your BTs, you'll want to unlock Kicking and Confidence multi-training for 30 BTs. You should be able to also buy the Vision enhancement at 10% and the Confidence enhancement at 10%. Set the multi-training to Confidence/Kicking/Strength with Vision on the swing.
Day 27/28: You'll 2-cap throwing at 60.71. You can buy the 20% enhancement for Confidence at the same time, and then a couple days later pick up the +30% for it.
Hang on to your Boosts, no matter what your playoff chances are.Around Day 45, depending on when your training rolls over, you'll be able 3-cap Kicking at 68.05. Then you can boost 3 times and immediately 4-cap Kicking at 74.06.
At this point you'll have 40 BTs sitting around. A lot of agents will advocate for buying more training enhancements, and bringing everything up to 30% or more. For the sake of this build, I'm going to show what happens when you do not. Remember at this point I'm sitting at +10% Strength, +20% Kicking, and +30% Confidence.
Here's what we look like at the end of the 1st season.
Player Build
Position: k_boomer
Season: 2
Day: 48
Boosts: 6
Level: 19
XP: 0
VA XP: 0
VA: 0
Bonus Tokens: 55
Training Points: 6
SP: 2
Training Status:
strength : 13%
speed : 0%
agility : 0%
jumping : 0%
stamina : 0%
vision : 26%
confidence : 28%
blocking : 0%
throwing : 0%
catching : 0%
carrying : 0%
tackling : 0%
kicking : 66%
punting : 0%
Attributes:
strength : 78.06
speed : 6
agility : 17.94
jumping : 13.94
stamina : 8
vision : 21.94
confidence : 29.06
blocking : 10
throwing : 8
catching : 8
carrying : 8
tackling : 8
kicking : 74.06
punting : 8
Hang on to your boosts.Day 7/8: You hit L21 and can 5-cap kicking.
Day 10: You hit L22. You can boost once and 6-cap Kicking. Congratz you're done with it
Then boost up and you can 1-cap Confidence at the same time.
Player Build
Position: k_boomer
Season: 3
Day: 10
Boosts: 9
Level: 25
XP: 0
VA XP: 0
VA: 2
Bonus Tokens: 115
Training Points: 4
SP: 0
Training Status:
strength : 63%
speed : 0%
agility : 0%
jumping : 0%
stamina : 0%
vision : 59%
confidence : 20%
blocking : 0%
throwing : 0%
catching : 0%
carrying : 0%
tackling : 0%
kicking : 31%
punting : 0%
Attributes:
strength : 81.4
speed : 6
agility : 19.6
jumping : 15.6
stamina : 8
vision : 27.6
confidence : 48.4
blocking : 10
throwing : 8
catching : 8
carrying : 8
tackling : 8
kicking : 82.4
punting : 8
So that's the end of the beginning. From here, just 6-cap Confidence and Vision, and 2-cap Agility and Jumping. I prefer the +58 bonus that 4 AEQ gets you, but this build could just as well do 3 AEQ. I'll do 4 AEQ this time, so Light training should start around Age 160. I'd recommend using the last bit of multi-training to increase Stamina as Age 160 approaches, maybe start around Age 120. Almost everyone agrees that mid 20s is more than enough Stamina for Ks and Ps.
Here's what I came up with this time.
Player Value Calculator
Player Value = 1673.69
Player Build
Position: k_boomer
Season: 9
Day: 1
Boosts: 30
Level: 79
XP: 0
VA XP: 600
VA: 72
Bonus Tokens: 1585
Training Points: 0
SP: 0
Training Status:
strength : 0%
speed : 19%
agility : 4%
jumping : 3%
stamina : 46%
vision : 0%
confidence : 1%
blocking : 0%
throwing : 0%
catching : 0%
carrying : 0%
tackling : 0%
kicking : 0%
punting : 0%
Attributes:
strength : 102.17
speed : 50
agility : 64
jumping : 63
stamina : 24
vision : 84
confidence : 97.15
blocking : 10
throwing : 8
catching : 8
carrying : 8
tackling : 8
kicking : 103.17 (161)
punting : 8
Top SA Tree: | 1(13) | 1(13) | 0 |
Additional SA Tree: | 7 |
So with 4 AEQ, I'd buy 2 pieces of Calm nerves, and 2 pieces of Big Boot. There's no relevant % gear for kickers. Automatic has almost no value to a good kicker.
There's no amazingly important choice for the bonus SA. At the very end of the build, I chose to tune my BT needs by doing light, normal, and some intense training in Speed to bring it to the 1st cap. So now when combined with the 7 in Closing Speed, my kicker has a decent shot of saving a TD return on kickoffs.