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ChicagoTRS
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Originally posted by Strykr
Originally posted by Deathblade
http://www.glbwiki.com/index.php?title=Highest_Attribute_Rolls ?
How old is this information...because I'd have to bet that they have toned down the roll possibilities since then. I have never seen some numbers as high as some on say a DE for example. The best I've seen after many tries is an 18 in one stat with 57 being the maximum for a STR/AGI/SPD/TACKLE combo. The wiki page shows a max of like 87 in those 4 and that just isn't going to happen anymore.
The wiki shows the highest roll possible for one particular stat in a player roll...it is not the same roll. You can roll a 22 in speed but the remaining 35 points will be split between the remaining major attributes. I have seen 20+ for one attribute for many DE rolls...the trick is to do it for the attribute you want and get 8s in all of the minors at the same time and get the height/weight you want.
Originally posted by Deathblade
http://www.glbwiki.com/index.php?title=Highest_Attribute_Rolls ?
How old is this information...because I'd have to bet that they have toned down the roll possibilities since then. I have never seen some numbers as high as some on say a DE for example. The best I've seen after many tries is an 18 in one stat with 57 being the maximum for a STR/AGI/SPD/TACKLE combo. The wiki page shows a max of like 87 in those 4 and that just isn't going to happen anymore.
The wiki shows the highest roll possible for one particular stat in a player roll...it is not the same roll. You can roll a 22 in speed but the remaining 35 points will be split between the remaining major attributes. I have seen 20+ for one attribute for many DE rolls...the trick is to do it for the attribute you want and get 8s in all of the minors at the same time and get the height/weight you want.
Kenshinzen
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Originally posted by Deathblade
http://www.glbwiki.com/index.php?title=Highest_Attribute_Rolls ?
If someone update this, can change the highest for Vision in a QB to 20! When I thought nothing can go higher than 18 in a QB roll, this 20 was a surprise after two hours of rolls.
http://www.glbwiki.com/index.php?title=Highest_Attribute_Rolls ?
If someone update this, can change the highest for Vision in a QB to 20! When I thought nothing can go higher than 18 in a QB roll, this 20 was a surprise after two hours of rolls.
Nixx
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Originally posted by Kenshinzen
Originally posted by Deathblade
http://www.glbwiki.com/index.php?title=Highest_Attribute_Rolls ?
If someone update this, can change the highest for Vision in a QB to 20! When I thought nothing can go higher than 18 in a QB roll, this 20 was a surprise after two hours of rolls.
Done.
Originally posted by Deathblade
http://www.glbwiki.com/index.php?title=Highest_Attribute_Rolls ?
If someone update this, can change the highest for Vision in a QB to 20! When I thought nothing can go higher than 18 in a QB roll, this 20 was a surprise after two hours of rolls.
Done.
Kenshinzen
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Thank you Nixx. Still don't know why couldn't roll over 18 in throwing. I had one with two 10s in minor attributes (blocking & punting). Was so frustrating! But I'll try for another hour to see if can roll something better.
TerrellOwns
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Honestly, why even have rolls that affect stats you would never, ever use at a given position (punting/kicking/throwing for most players). These starting attributes should be fixed at the minimum if they're irrelevant to a given position. It would be hard enough to get a good roll even if you didn't have to keep rolling to find the minimum amount of points allocated to irrelevant stats.
Underdawg08
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Originally posted by TerrellOwns
Honestly, why even have rolls that affect stats you would never, ever use at a given position (punting/kicking/throwing for most players). These starting attributes should be fixed at the minimum if they're irrelevant to a given position. It would be hard enough to get a good roll even if you didn't have to keep rolling to find the minimum amount of points allocated to irrelevant stats.
If those stats would be fixed at the minimum then it would make rolling that much easier, and this game that much more easy.
Honestly, why even have rolls that affect stats you would never, ever use at a given position (punting/kicking/throwing for most players). These starting attributes should be fixed at the minimum if they're irrelevant to a given position. It would be hard enough to get a good roll even if you didn't have to keep rolling to find the minimum amount of points allocated to irrelevant stats.
If those stats would be fixed at the minimum then it would make rolling that much easier, and this game that much more easy.
TerrellOwns
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Originally posted by UnderDogs
If those stats would be fixed at the minimum then it would make rolling that much easier, and this game that much more easy.
And that is a good thing, right?
If those stats would be fixed at the minimum then it would make rolling that much easier, and this game that much more easy.
And that is a good thing, right?
avsrock26
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http://goallineblitz.com/game/player.pl?player_id=1262112
Perfect WR roll. Boosted to 4 with all 30 points stocked up.
Perfect WR roll. Boosted to 4 with all 30 points stocked up.
Stinkotron
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Maybe not a perfect roll, but I think my CB roll was pretty decent
http://goallineblitz.com/game/player.pl?player_id=1226961
http://goallineblitz.com/game/player.pl?player_id=1226961
Originally posted by Deathblade
http://www.glbwiki.com/index.php?title=Highest_Attribute_Rolls ?
unless I am misreading this (entirely possible) then the highest STR roll for a FB is well off. This page has it at 18. I rolled 21 after 20 tries ... so my guess is that even 21 isnt the highest roll .....
http://www.glbwiki.com/index.php?title=Highest_Attribute_Rolls ?
unless I am misreading this (entirely possible) then the highest STR roll for a FB is well off. This page has it at 18. I rolled 21 after 20 tries ... so my guess is that even 21 isnt the highest roll .....
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