Originally posted by Rage Kinard
Originally posted by Bort
Originally posted by Rage Kinard
Not sure if this question got seen
Have you considered/is it possible to make QB hit a mark before he can begin the throwing motion. Basically force him to take a 3, 5, or 7 step drop based on length of pass play selected.
Yeah, he does already actually, so he won't instathrow. It could be modified to various depths of course, if needed.
I think one option you might test if the extra tick to throwing motion and extra vision check for seeing defenders results in too many sacks may be to test an increase in the depth a QB needs to drop back. This should increase the sacks where DL completely beats the OL, but not the ones where DL beats an OL after being blocked for 7-10 ticks.
I think the QB often drops back too fast, actually, when he has high speed. That causes issues sometimes.
Originally posted by Bort
Originally posted by Rage Kinard
Not sure if this question got seen
Have you considered/is it possible to make QB hit a mark before he can begin the throwing motion. Basically force him to take a 3, 5, or 7 step drop based on length of pass play selected.
Yeah, he does already actually, so he won't instathrow. It could be modified to various depths of course, if needed.
I think one option you might test if the extra tick to throwing motion and extra vision check for seeing defenders results in too many sacks may be to test an increase in the depth a QB needs to drop back. This should increase the sacks where DL completely beats the OL, but not the ones where DL beats an OL after being blocked for 7-10 ticks.
I think the QB often drops back too fast, actually, when he has high speed. That causes issues sometimes.