Change Log
Originally posted by
July 3, 2009
- Ensure DE with tunnel vision cannot get multiple speed boosts on the same tick when shedding double or triple team blocks, to avoid "teleporting" like behavior
- Ensure Head Fake and Juke abilities only allow one defender to be faked per tick
Does this mean you changed the head fake/juke code or are you just ensuring it's working the way you thought it was before? Was there a bug that was fixed where it allowed more then one defender to be faked per tick? I'm confused...
Originally posted by
July 3, 2009
- Ensure DE with tunnel vision cannot get multiple speed boosts on the same tick when shedding double or triple team blocks, to avoid "teleporting" like behavior
- Ensure Head Fake and Juke abilities only allow one defender to be faked per tick
Does this mean you changed the head fake/juke code or are you just ensuring it's working the way you thought it was before? Was there a bug that was fixed where it allowed more then one defender to be faked per tick? I'm confused...