Here is change log:
- Give pass rushers set to elusive a chance to use a "spin" type move to go around blocker
- Give pass rushers set to bull rush a chance to use a "power push" type move to push blocker back and out of the way
Will we get any way to know how the trigger? For instance, do these get a chance to work when a block is broke?
Is it as correct to say agility is main factor for spin and strength for power push? I hope that each new move uses at least a combination of str/agility but with one being a larger role in the roll.
Nice changes...looking forward to seeing if they translate into a better sim.
- Give pass rushers set to elusive a chance to use a "spin" type move to go around blocker
- Give pass rushers set to bull rush a chance to use a "power push" type move to push blocker back and out of the way
Will we get any way to know how the trigger? For instance, do these get a chance to work when a block is broke?
Is it as correct to say agility is main factor for spin and strength for power push? I hope that each new move uses at least a combination of str/agility but with one being a larger role in the roll.
Nice changes...looking forward to seeing if they translate into a better sim.