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Forum > Announcements > State of the Game Address and the End of Season 3
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caneswizard
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Bort
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Jul 22, 2008 19:37:17
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WR lineup:

WR1 WR3 OOOOO WR5 WR4 WR2
------------------------------------

I guess that answers that question.
 
PatsFan94
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Originally posted by Caledric Scorpion
Originally posted by seayjoel

Bort can u do something about a sacks allowed stat those are so much more important than pancakes.


Stop suggesting this retarded stat... there is no way to determine who gives up the sack most of the time. If you want a new stat for linemen suggest something useful, atm pancakes is all there is.

Even the NFL doesn't track stats for Linemen, because its impossible to credit a single player with a sack allowed. Be happy you get pancakes as they aren't even a real stat.


It's pretty obvious if you let the blocker past you get a sack allowed.
 
caneswizard
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Originally posted by GDE71

If we do WR1 WR2 WR3 WR4 WR5 do we have to put anyone in the "old" WR slot?



Bort
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Jul 22, 2008 19:43:45
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No. I just left it in in case somebody wants to use the old "rotate them all" method.
 
meathead013
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is there a thread that outlines the level cap implications?

and im not talking about Borts 'Upcoming XP Changes' at http://goallineblitz.com/game/forum_thread.pl?thread_id=355508

thanks
 
knaim
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I like the new Sub Forums in the "players looking for teams"... can we do something like that for the trading block, break it down by position? It's going crazy in there.
Last edited Jul 22, 2008 21:19:09
 
Nixx
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Originally posted by knaim
LOTS OF WORDS!


Did you really need to quote the whole thing? 0_0
 
knaim
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sorry... didn't mean to
 
spraybottle
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friendlies are going to be awesome
 
rocomo
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Originally posted by Caledric Scorpion
Originally posted by mavdaddy22

the "hard cap" at lvl 13 is absolutley KILLING the market for ppl with solid players at lvls 14-17!!! anybody think about that??


No its not.


There are a bunch of teams that just got uncapped from last season!
 
uofm_fan55
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Originally posted by seayjoel
Originally posted by Caledric Scorpion

Originally posted by seayjoel


Bort can u do something about a sacks allowed stat those are so much more important than pancakes.


Stop suggesting this retarded stat... there is no way to determine who gives up the sack most of the time. If you want a new stat for linemen suggest something useful, atm pancakes is all there is.

Even the NFL doesn't track stats for Linemen, because its impossible to credit a single player with a sack allowed. Be happy you get pancakes as they aren't even a real stat.


It's pretty obvious if you let the blocker past you get a sack allowed.


Correct me if I'm wrong, but I'm pretty sure they do track sacks allowed in NFL, or at the very least college?
 
uofm_fan55
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Originally posted by seayjoel
Originally posted by Caledric Scorpion

Originally posted by seayjoel


Bort can u do something about a sacks allowed stat those are so much more important than pancakes.


Stop suggesting this retarded stat... there is no way to determine who gives up the sack most of the time. If you want a new stat for linemen suggest something useful, atm pancakes is all there is.

Even the NFL doesn't track stats for Linemen, because its impossible to credit a single player with a sack allowed. Be happy you get pancakes as they aren't even a real stat.


It's pretty obvious if you let the blocker past you get a sack allowed.


Correct me if I'm wrong, but I'm pretty sure they do track sacks allowed in NFL, or at the very least college?
 
ScudRunner
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Originally posted by Waltang

The trick to setting the depth charts will be to place a non-WR at all 5 starting spots initially, then add and set up all 5 spots ordered however you prefer, with the person you want to be starter at each position in the second slot at each position. Once set, then go and remove the non-WR's from the depth chart and you should be set.


As far as setting up the DC, this trick does in fact work. I'll have to wait until the first scrimmage to see if it works out for the game.

 
Jargon98
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This may be earlier but how exactly is a longsnapper going to work. What kind of attributes will make this happen. Do we have to develop a special longsnapper? Just wondering if you could give a little insight into the longsnapper.
 
Caledric
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Originally posted by uofm_fan55
Originally posted by seayjoel

Originally posted by Caledric Scorpion


Originally posted by seayjoel



Bort can u do something about a sacks allowed stat those are so much more important than pancakes.


Stop suggesting this retarded stat... there is no way to determine who gives up the sack most of the time. If you want a new stat for linemen suggest something useful, atm pancakes is all there is.

Even the NFL doesn't track stats for Linemen, because its impossible to credit a single player with a sack allowed. Be happy you get pancakes as they aren't even a real stat.


It's pretty obvious if you let the blocker past you get a sack allowed.


Correct me if I'm wrong, but I'm pretty sure they do track sacks allowed in NFL, or at the very least college?


Show me where they link those sacks to the O-lineman responsible for letting the guy go by.
 
mirob
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Originally posted by Bort
Scheduling "friendlies:" We've purchased some extra sim servers with the express purpose of using them for this. It'll cost 25 FP's per team to schedule the game, and we will probably give a free friendly or two per team per season.


I don't really get it
 
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