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VenomCoach
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Eliminate Regions and Branches here is how here is why.

First, let's consider the current situation and current problems.

USA BBB has teams with Lvl 30+ players, teams with slow builds, and teams who got stuck there that didn't have a plan and really want to compete but no reasonable chance given the teams with level 30 players are working on the 2nd bowl of their stadium and many agent don't want to sign with them for that reason (myself included). USA BBB's were won with 48-51 rated teams. The USA Pro championship was a 51 versus a 54.

Meanwhile the Western Europe teams are expansion with the best being 36-39 which means anyone starting there will be competitive if they want to be. The Pro league was still won by 51's.

The natural is the guys jumping in to USA BBB have little if no chance and the number of teams that will drop due to being non-competitive will be higher as a percentage compared to WE BBB where they can have success immediately.

Why aren't all these guys together? That's regions and regions are there because people like the group they play with but there is promotion relegation every year which is anywhere from 20% to 40% of the league. This argument isn't very sound.

Branches force people up the same branch and increase the difference between those that move. In Canada BBB there were leagues where 2-3 teams moved up and others where 10 moved up. It isn't that the #9 & #10 teams were better than the #4 team in the other league. It is only because the leagues above them had more dropout.

Obviously that #4 team likely hosted 1 or 2 more playoff games at 2+ mil per game is far more qualified to move up. The reason they didn't move was branches.

Bort allowed teams to switch, which was a good heart bad idea. This had people winning conference championships looking to sandbag and come back down to BBB instead of moving up to A. They know that if they stockpile a load of cash they can run up the ladder faster.

Last problem, Bort always puts in a row of teams which is 16 or 512 teams plus all the dropped teams which are non-competitive and have a greater chance of dropping. Bort stated he had leagues waiting to fill. If we didn't have branches Bort could open 5 or 14 or whatever was the correct number of leagues.

So here is how you make it fly.

1. There are currently 168 leagues, split that into 8-9 levels using the current system. Pro AAA, AA etc.
2. Leave the region name on them for 2 seasons to appease the "my league" people. Assign the league not the team in relocating them.
3. The bottom 2 levels lowest for existing and lowest for new does not need to be a full level. Fill in the few teams necessary with CPU's. It would max at 31 CPU teams at both levels. I just looked there are entire leagues full of CPU teams.
4. By having 8 levels instead of 5 any move up or down will not result in the dramatic differences is does now.
5. Give the owners an opportunity in season to request 3 leagues to move up to or down to. If and only if they are moved.
6. Move the same number of teams +/-1 up from each league, based on the number necessary to fill the level above. Bort's current tiebreaker system is pretty good. One key tiebreaker that should be added is home playoff games. Money is power.
7. Consolidate the lowest level of existing teams with the new teams becoming the following manner. 1. Existing teams are promoted. The new number of teams at this level of teams are recalculated and the teams are divided equally by team rating. This approach will get teams to want to leave the bottom two levels as quickly as possible.
8 Only have a Lvl 13/16 capped league. Forget the 21 it isn't necessary as there will be 3rd+ year teams in the lowest level of existing teams.

Retention of paying players will go through the roof if this is done.
 
VenomCoach
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Defensive Adv AI and How to Make it easier to work with.

Simply grey out the boxes of players that aren't in on that set or eliminate them.

326 - Dime would have LOLB,LILB,RILB,CB5 all greyed out and the DC wouldn't need to know them by heart or dig up references from other people's games. A coach should be able to know who's going on the field.
 
Caiderman98
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http://goallineblitz.com/game/forum_thread.pl?thread_id=1410761
 
skygreen
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Originally posted by Caiderman98
http://goallineblitz.com/game/forum_thread.pl?thread_id=1410761


fuck no, get yo head out of your ass and quit fingering yoself, that idea sucks!
 
bamaplaya1
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Originally posted by williewheelsparker
Originally posted by Caiderman98

http://goallineblitz.com/game/forum_thread.pl?thread_id=1410761


fuck no, get yo head out of your ass and quit fingering yoself, that idea sucks!


read the epic suggestions rules
 
bamaplaya1
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Originally posted by VenomCoach
Eliminate Regions and Branches here is how here is why.

First, let's consider the current situation and current problems.

USA BBB has teams with Lvl 30+ players, teams with slow builds, and teams who got stuck there that didn't have a plan and really want to compete but no reasonable chance given the teams with level 30 players are working on the 2nd bowl of their stadium and many agent don't want to sign with them for that reason (myself included). USA BBB's were won with 48-51 rated teams. The USA Pro championship was a 51 versus a 54.

Meanwhile the Western Europe teams are expansion with the best being 36-39 which means anyone starting there will be competitive if they want to be. The Pro league was still won by 51's.

The natural is the guys jumping in to USA BBB have little if no chance and the number of teams that will drop due to being non-competitive will be higher as a percentage compared to WE BBB where they can have success immediately.

Why aren't all these guys together? That's regions and regions are there because people like the group they play with but there is promotion relegation every year which is anywhere from 20% to 40% of the league. This argument isn't very sound.

Branches force people up the same branch and increase the difference between those that move. In Canada BBB there were leagues where 2-3 teams moved up and others where 10 moved up. It isn't that the #9 & #10 teams were better than the #4 team in the other league. It is only because the leagues above them had more dropout.

Obviously that #4 team likely hosted 1 or 2 more playoff games at 2+ mil per game is far more qualified to move up. The reason they didn't move was branches.

Bort allowed teams to switch, which was a good heart bad idea. This had people winning conference championships looking to sandbag and come back down to BBB instead of moving up to A. They know that if they stockpile a load of cash they can run up the ladder faster.

Last problem, Bort always puts in a row of teams which is 16 or 512 teams plus all the dropped teams which are non-competitive and have a greater chance of dropping. Bort stated he had leagues waiting to fill. If we didn't have branches Bort could open 5 or 14 or whatever was the correct number of leagues.

So here is how you make it fly.

1. There are currently 168 leagues, split that into 8-9 levels using the current system. Pro AAA, AA etc.
2. Leave the region name on them for 2 seasons to appease the "my league" people. Assign the league not the team in relocating them.
3. The bottom 2 levels lowest for existing and lowest for new does not need to be a full level. Fill in the few teams necessary with CPU's. It would max at 31 CPU teams at both levels. I just looked there are entire leagues full of CPU teams.
4. By having 8 levels instead of 5 any move up or down will not result in the dramatic differences is does now.
5. Give the owners an opportunity in season to request 3 leagues to move up to or down to. If and only if they are moved.
6. Move the same number of teams +/-1 up from each league, based on the number necessary to fill the level above. Bort's current tiebreaker system is pretty good. One key tiebreaker that should be added is home playoff games. Money is power.
7. Consolidate the lowest level of existing teams with the new teams becoming the following manner. 1. Existing teams are promoted. The new number of teams at this level of teams are recalculated and the teams are divided equally by team rating. This approach will get teams to want to leave the bottom two levels as quickly as possible.
8 Only have a Lvl 13/16 capped league. Forget the 21 it isn't necessary as there will be 3rd+ year teams in the lowest level of existing teams.

Retention of paying players will go through the roof if this is done.


read the ultimate suggestion thread rules (quoted on every page, and also the first post in this thread)
 
Knick
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Originally posted by Knick



Originally posted by Knick




BEFORE YOU POST HERE READ THIS

Originally posted by Knick




NOTE: This thread IS NOT where you post suggestions, it is a summation of current suggestions. If you want to suggest something please start your own thread and if it is accepted by enough people add a link here with a summary of your suggestion and any changes people have made that you think are beneficial. Thanks


Also if you break the rules you get put on the government depopulation list. That is all.



I wish people would read this....

 
Jamstar210
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Page 22 imo
 
JcWildcat
Lead Mod
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http://goallineblitz.com/game/forum_thread.pl?thread_id=1416820

and to toot my own (and others) horn here:

http://goallineblitz.com/game/forum_thread.pl?thread_id=1413599

also:

http://goallineblitz.com/game/forum_thread.pl?thread_id=1280955

All worthwhile suggestions. And many more that keep getting bumped off.
 
n:iceman:16
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Originally posted by Jamstar210
Page 22 imo


And as noted elsewhere, does this guy get a ban for doing this in every one of the pages?
 
mr3pk
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Last edited Nov 14, 2008 16:37:10
 
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Will there ever be a Special Teams Playbook for GM/HC's to draw up sneaks when Kick and/or receive? As well as having film to look at FG/PA atempts?

Thanks
Mike
 
jackATTACK55
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add this please http://goallineblitz.com/game/forum_thread.pl?thread_id=1497797
 
Bad Hobit
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I had thought there was a section that listed existing statistic suggestions.


I know WR completion % was suggested already, but wondering if splitting offencive plays per game and defencive plays has been suggested for stats.
 
vladykins
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Big thanks for implementing the "Reason Why You Are Turning Down Contract" drop down. Just noticed when I resigned with a team.

Tried to find a better place to drop this, but didn't find it. Once again, glad to see this suggestion implemented!
 
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