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- Since people seem to like to screw over other owners, and mistakes seem common, trades can now be retracted after being accepted FOR ONE HOUR. After the hour is up, the trade is locked in. Make sure you still check your trade offer before hitting accept!
 
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- I've added some memcache usage for the home page and a couple other things. This should hopefully help it load a little faster. You might notice that the home page lags a little behind on sim updates due to the caching, but it should update at the top of the hour.
- Added some memcaching to the team page, player page is next.
Last edited Jul 8, 2008 17:34:03
 
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- Continued the additions of memcache usage with the player page for equipment and contracts. More to come.
- First down line added to replays (thanks to our greasmonkey scripters!)
Last edited Jul 9, 2008 12:46:38
 
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- Memcaching added to league page - the page will only update when games have finished (top of the hour) or when stats are update. Should speed that page up considerably once everything is cached.
 
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- Season leader awards are processing as I type this. Should be done it a little while.
 
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- Added some memcaching of next/previous replay_id data to the replay page, to keep some expensive queries from getting run over and over when people are watching a bunch of plays in a row. Should help with speeding up watching a whole game until I finish the new version of replay.
 
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- Round 1 playoff bonuses are going out right now
 
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- Round 2/3 bonuses paid out
 
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- Added some caching updates to forums for thread counts, etc. Hope it will help...
- New depth chart, AI updates uploaded
 
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- Promotions/Relegations processed. Some new teams will be added soon.
 
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- Inbox and alerts separated. Also added some caching on new message count to speed things up.
 
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- Boost/Custom added to marketplace, as well as position and link to agent on ad screen. All adds currently default to no on boost/custom, so you should update your ad if you plan to boost/custom.
- Also added min/max salaries and bonuses when placing ads.
Last edited Jul 24, 2008 17:57:30
 
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- Sending out season end bonus right now.
 
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- New advanced player tactic for D players added: pass rush type. In response to this thread: http://goallineblitz.com/game/forum_thread.pl?thread_id=725497&page=1

This isn't live in sims as of this moment, but it's very close to being ready. I'm doing some tests with "donated" test players to make sure certain DE's don't just get a sack every single time with the new pathing. Will update here when I put it live; should be soon, when I'm satisified with testing.

"Evasive" makes your guy try to rush around the edge and generally avoid the blockers.
"Power" makes your guy bull-rush at them, basically what it's doing now.
"Combo" will choose randomly between the two to mix it up if you're both strong and agile.
Last edited Aug 1, 2008 01:10:00
 
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- I've added another option for QB passing - pass style. This will allow the QB to determine how he throws the ball.

I am just about to roll this and the new pass rushing code out to the D-League server to start with. If it all works out there, I'll sync it over to the other leagues.
 
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