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DONKEIDIC
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Originally posted by GP1


Those are all day 0 players.

FMP
 
5STAR
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not sure why allowing people to boost 2-3 times to a max of 72 on day 440 is a big deal.

GLB says they want competition but something so simple as this that has a huge impact on games is ignored in favor of coaches?
Edited by 5STAR on Jun 28, 2010 13:27:11
 
DONKEIDIC
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Originally posted by 5STAR
not sure why allowing people to boost 2-3 times to a max of 72 on day 440 with only ALGs and no skill points is a big deal.



I sacrificed my build so that I may get to level 72. I gave up on early training and ALGs to ensure my player hit level 72. Now people that did not, will get the same advantage as me without the penalty?

http://goallineblitz.com/game/player.pl?player_id=1088365 this guy will hit 72 without being created on the optimal day.
 
5STAR
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Originally posted by DONKEIDIC
Originally posted by 5STAR

not sure why allowing people to boost 2-3 times to a max of 72 on day 440 with only ALGs and no skill points is a big deal.



I sacrificed my build so that I may get to level 72. I gave up on early training and ALGs to ensure my player hit level 72. Now people that did not, will get the same advantage as me without the penalty?

http://goallineblitz.com/game/player.pl?player_id=1088365 this guy will hit 72 without being created on the optimal day.


http://goallineblitz.com/game/player.pl?player_id=1108666
but he wont
 
Enkidu98
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Originally posted by DONKEIDIC
Originally posted by Enkidu98
I still say:

If AGE = > 400 AND EXP = < 71,000 than Overnight EXP = 25.



All that will do is create a new date for creating players and boosting less.

That = Bort losing money.


So, Add another bit to it...

If AGE > 400 and EXP > 70,000 but < 71,000 than Overnight EXP = 25.

EG, you'll have to be level 71 at age 400 to qualify.

There is no real advantage because all exp would be capped at 71,000

This is only a method for everyone to reach 72 if they are boosting every season but don't start at level 1 instead of boosting to level 4 right away.
 
5STAR
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Originally posted by Enkidu98
Originally posted by DONKEIDIC

Originally posted by Enkidu98

I still say:

If AGE = > 400 AND EXP = < 71,000 than Overnight EXP = 25.



All that will do is create a new date for creating players and boosting less.

That = Bort losing money.


So, Add another bit to it...

If AGE > 400 and EXP > 70,000 but < 71,000 than Overnight EXP = 25.

EG, you'll have to be level 71 at age 400 to qualify.

There is no real advantage because all exp would be capped at 71,000

This is only a method for everyone to reach 72 if they are boosting every season but don't start at level 1 instead of boosting to level 4 right away.


hitting 71 at day 400 is not even close to the issue....nice effort but fail
 
GP1
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Originally posted by DONKEIDIC
Originally posted by 5STAR

not sure why allowing people to boost 2-3 times to a max of 72 on day 440 with only ALGs and no skill points is a big deal.



I sacrificed my build so that I may get to level 72. I gave up on early training and ALGs to ensure my player hit level 72. Now people that did not, will get the same advantage as me without the penalty?

http://goallineblitz.com/game/player.pl?player_id=1088365 this guy will hit 72 without being created on the optimal day.


How did you sacrifice your build to get to level 72? What does training have to do with anything?
 
itsme420
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Edited by itsme4 on Jun 28, 2010 14:28:07
 
GP1
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Im utterly flabbergasted right now. You gave up on automatic leveling gains by leveling more?
 
naraic
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Originally posted by GP1
Im utterly flabbergasted right now. You gave up on automatic leveling gains by leveling more?


back in day it was popular to train your main attribute for a couple of days before joining a team so that you would hit 48 on your main attribute at level 2 .
 
GP1
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Originally posted by naraic
Originally posted by GP1

Im utterly flabbergasted right now. You gave up on automatic leveling gains by leveling more?


back in day it was popular to train your main attribute for a couple of days before joining a team so that you would hit 48 on your main attribute at level 2 .


SSBs arent particularly at issue here. Well, from my end, at least. Im talking about people who used every boost possible, played in every game, etc..., and are only screwed because of creation date.
 
DONKEIDIC
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Originally posted by GP1
Im utterly flabbergasted right now. You gave up on automatic leveling gains by leveling more?


Now who's trolling?
 
GP1
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Originally posted by DONKEIDIC
Originally posted by GP1

Im utterly flabbergasted right now. You gave up on automatic leveling gains by leveling more?


Now who's trolling?


You, still. You're taking this discussion to a level where it hasn't been in discussed in the last 10 pages.
 
GP1
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I'll make this simple for you:

The issue is people screwed by creation date, not by conscious decisions to miss boosting or not gain XP.
 
5STAR
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Originally posted by GP1
I'll make this simple for you:

The issue is people screwed by creation date, not by conscious decisions to miss boosting or not gain XP.


He already proved that by linking my players
http://goallineblitz.com/game/player.pl?player_id=1088365
Way back on November 14 2008 I decided to make a TE....he will barely make level 72

http://goallineblitz.com/game/player.pl?player_id=1108662
On December 2nd I made a QB to play with that TE....He ended up at 67.930 and will not make 72. Hell he missed 71 by a day.

So because I made a dot 8 days later back in the winter of 2008 prior to Bort making any decision on decline, plateau or any of that stuff my QB will miss level 72 but my TE gets it.

8 days separate the players....we are not talking about SSB, day 31, missing games or boosts. We are talking about 8 days.
 
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