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otto_g_2k8
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SIMPLE SOLUTION FOR VETERANS REGARDING ADVANCED EQUIPMENT!

Problem: Newly created players will be able to upgrade advanced equipment at a pace that keeps up with regular equipment upgrades, making their advanced equipment more effective over time than the same equipment for a veteran.

EX:
LVL 1 LB get Superior Black Shoes: +1 Speed + 1, Defense General SA ... he is able to save enough tokens by the time he is LVL 8 to upgrade the +1 Speed to plus 2 and so on so that by the time he is LVL 24 he has Shoes that give him +4 Speed, +1 Defense General
Meanwhile LVL 24 LB gets Superior Black Shoes: +3 Speed, +1 Line general. He is clearly behind the curve of where the new player will be at LVL 24.

SOLUTION:
Since you can "roll over" five bonus tokens from season to season, just give each "veteran player" five bonus tokens for each COMPLETE season they have been around. Partial seasons do not count.

EX:
My CB Stanley Hendrix is currently LVL 29 and was created Season One Day 33. He has played 3 complete seasons: (2,3,4) and would receive 15 "retroactive" bonus tokens. Now if he happens upon Superior Orange Shoes: +3 Speed, +1 Shutdown Coverage, he can upgrade them right away to +4 Speed and by the time he hits LVL 32 he should have enough to make them +5 Speed. NOW his "Advanced Equipment" is actually better than his "Regular Equipment"

Just my thoughts!
Last edited Sep 20, 2008 11:59:56
 
SCACE
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Originally posted by otto_g_2k8
SIMPLE SOLUTION FOR VETERANS REGARDING ADVANCED EQUIPMENT!

Problem: Newly created players will be able to upgrade advanced equipment at a pace that keeps up with regular equipment upgrades, making their advanced equipment more effective over time than the same equipment for a veteran.

EX:
LVL 1 LB get Superior Black Shoes: +1 Speed + 1, Defense General SA ... he is able to save enough tokens by the time he is LVL 8 to upgrade the +1 Speed to plus 2 and so on so that by the time he is LVL 24 he has Shoes that give him +4 Speed, +1 Defense General
Meanwhile LVL 24 LB gets Superior Black Shoes: +3 Speed, +1 Line general. He is clearly behind the curve of where the new player will be at LVL 24.

SOLUTION:
Since you can "roll over" five bonus tokens from season to season, just give each "veteran player" five bonus tokens for each COMPLETE season they have been around. Partial seasons do not count.

EX:
My CB Stanley Hendrix is currently LVL 29 and was created Season One Day 33. He has played 3 complete seasons: (2,3,4) and would receive 15 "retroactive" bonus tokens. Now if he happens upon Superior Orange Shoes: +3 Speed, +1 Shutdown Coverage, he can upgrade them right away to +4 Speed and by the time he hits LVL 32 he should have enough to make them +5 Speed. NOW his "Advanced Equipment" is actually better than his "Regular Equipment"

Just my thoughts!


+1 this seems to make a lot of sense.
 
GoodEyeClosed
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Seems to me the issue is complicated because we have both standard equipment we have built up as we level or adv equipment that comes in weaker than the current standard equipment.

In conventional RPGs, as players level, they replace their current equipment with more lvl appropriate pieces. There is no standard equipment OR bonus equipment, just different pieces of equipment.

The system now is an either/or. Take that out of the equation by adding the bonus to the current standard equipment and the whole issue is simplified.

Instead of buying adv equipment, buy a bonus to the current standard equipment. Same idea as a slot on the standard equipment or an additional equipment slot on the player (as suggested a couple of time in this thread). Use bonus tokens to purchase the bonus. Have bonuses scale with level.

So, rename the standard equip to helmet, shirt, pants etc. Name the bonuses for the head things like eye shield, face mask, chin strap, etc. (I would love to see a +2 agi, +1 head fake jock strap).

Doesn't mater if you can get +30 to stats. Everyone has the same opportunity to do it. It may be necessary to tweak the cost of the bonus tokens to force a decision between normal or intense training, we will have to evaluate that.

Equipment still scales with level. We don't have to throw out our current equipment and start over. Much less complicated and easy to implement.
 
didymus
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The advanced equip system may be an intentional handicap on the vet players.

Just a theory that makes sense, I'm not in Bort's head.

Noobs are never never going to be able to step on the field with the older players, I'm just saying this might not be an accident.

Like when Bort awarded free 100 energy after games, nerfing my Stamina. I lost about 3 levels of effectiveness by that move.

Every season changes roll out, and I could understand if a couple of these ameliorate the crippling discrepancies of the newer and older players.
 
otto_g_2k8
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Originally posted by didymus

Like when Bort awarded free 100 energy after games, nerfing my Stamina. I lost about 3 levels of effectiveness by that move.


Your stamina isn't nerfed. It still applies IN GAME.
 
SAGA45
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We should be able to buy the Adv Bonuses...not the entirepiece of eq.

This way we can augment our current/normal eq with advanced bonuses/upgrades purchased in the store without being forced to unequip eq that we've already built up and upgraded.

You can limit it to 1-2 adv bonus/upgrades per piece of eq. Therefore, it wouldn't be called Adv. equipment but Advanced Upgrades. Obviously the availability of the upgrades would need to be based on player LvL. But I think it'd work better.

Last edited Sep 20, 2008 13:51:15
 
AlCohol
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This was in the announcement Bort sent out, and it pretty much hit the nail on the head

Ideas so far include being able to combine old and new equipment

I hate the idea of having to choose to use something new that's lesser in what my guy is building on over something that I've been hammering away at for 4 seasons now
 
bachus
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Question...and yes I will steer it back towards the thread...last I saw on mandatory retirement of players was 10 seasons? Did Bort make this final, is it still not a sure thing? If....if that is the case and we are starting season five that means the first players are halfway through their career.

So maybe Bort is handicapping vets to some extent with now creating equipment that will eventually make current lvl 1 to lvl say 10 players better than what the current vets were back at the same levels. You want the game to continue to grow, how as a business man do you make something continue to grow?....you keep evolving the game to create new revenue from both new and current players.

If some players truly are halfway through their career, again I do not know if 10 seasons is the case, then you create a reason for those agents to make a few more players now and next season.

Just a thought.
 
bachus
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Originally posted by didymus


Like when Bort awarded free 100 energy after games, nerfing my Stamina. I lost about 3 levels of effectiveness by that move.


I disagree with your stamina being nerfed. You still have in game energy to consider, which is basically the exact same as it was last season. The real difference is you no longer have to worry about nightly training to get back to high energy for the next game.
 
didymus
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Thanks for putting a nice spin on it.

In-game is only half what stamina meant before (game xp is capped after all). The other was training on normal / intense every day and still being at 100 for the next game while those who were out of shape had to take a day off. It used to mean 2-3 or more extra skill points per season from training.

I'm not crying, because I always bitch about those who whine about every rule change that doesn't suit them.

As I said, my new players are definitely NOT going to cap stamina first off.
 
bachus
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Originally posted by didymus
Thanks for putting a nice spin on it.

In-game is only half what stamina meant before (game xp is capped after all). The other was training on normal / intense every day and still being at 100 for the next game while those who were out of shape had to take a day off. It used to mean 2-3 or more extra skill points per season from training.

I'm not crying, because I always bitch about those who whine about every rule change that doesn't suit them.

As I said, my new players are definitely NOT going to cap stamina first off.


Fair enough, I had not thought about the way you saw it to be honest. You are correct. Now that I understand what you were saying.....I agree you are at a disadvantage for making sure you had enough pts. in stamina.
 
GoodEyeClosed
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Originally posted by SAGA45
We should be able to buy the Adv Bonuses...not the entirepiece of eq.

This way we can augment our current/normal eq with advanced bonuses/upgrades purchased in the store without being forced to unequip eq that we've already built up and upgraded.

You can limit it to 1-2 adv bonus/upgrades per piece of eq. Therefore, it wouldn't be called Adv. equipment but Advanced Upgrades. Obviously the availability of the upgrades would need to be based on player LvL. But I think it'd work better.



exactly what I'm saying...
 
SCACE
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I don't think anyone will be buying much equipment or shopping now until this is settled up, so if you want that to be an option, this should be settled up in a week or so at the longest.
 
bachus
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Originally posted by SCACE
I don't think anyone will be buying much equipment or shopping now until this is settled up, so if you want that to be an option, this should be settled up in a week or so at the longest.


Sooner, and I agree with you. I have advised my players over level 10 not to buy adv equipment....and not to waste the pts. in training right now. They get more benefit from the intense boost. I think Bort needs to do something by tomorrow. Period
 
Snaza
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Has it been suggested to just let the Adv EQ be upgraded w/ $$ like normal?
You're gonna spend a TON of normal shopping tokens to really get good EQ anyway.
Example: you spend 10 shopping tokens to get a glove of +1 SA. Now you have to spend the $$ again, like you did already, to get the EQ it's + SP. It will make normal training happen much more, as ppl try to get all 4 EQ special. It won't take seasons to upgrade your Adv EQ (which just doesn't make sense). Intense is better for your players training, but Normal can give you the 'easily' upgraded Adv EQ. IF you can find it.
Why waste ALL that training bonus w/ Intense to find a piece of EQ that only gives you +1 SA that will take another 3 seasons to fully upgrade, which will ALSO cost your free SP from Intense training.
Just let us use $$ to upgrade the Adv EQ and it will fix everything IMHO.

EDIT - I really really think this will work. So PLEASE punch some holes in it if there are any.
Last edited Sep 20, 2008 17:57:25
 
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