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Forum > Game Changes Discussion > Archived Changes > Changes to +% AEQ Discussion
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jamz
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Originally posted by Arxo1
Ok so anything u want to do to ur player is goning to get nerfed what is this world of war craft.


Any decent mmo is worried about class and ability balance, a nerf is an unneeded change. This is a balance issue.

It'd be one thing if stacking AEQ hadn't become a prequisite to having a good build. If an ability item, invalidates all other options it's time to take a look at balance within the system
 
blln4lyf
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Originally posted by Ronnie Brown 23
Originally posted by Saris

Originally posted by blln4lyf


Originally posted by bhall43



Originally posted by Saris




Just so I understand this, if one newly built player had spent a shopping token or two to pick up a 2% aeq to improve their early performance (something I've done before on a few builds), that player will essentially be set for life with the 25 shopping tokens they'll get from this? 25 really seems like overkill to me.

Also I assume these proposed changes were discussed on one of the tester/mod forums etc., giving those agents in the know the opportunity to spend a couple shopping tokens to pick up two %aeq on all of their young players?


*grabs pitchfork*


lmao beat me to it


I wasn't trying to incite a riot.

But potential changes are generally thoroughly discussed on insider forums and that info is often passed down ahead of the announcement (I won't lie, I wish I saw it this time ). And you can't deny that essentialy 45-48 free shopping tokens on a build is game changing. It allows a player to easily earn enough BT's for 3 fully upgraded AE's while still having 50 tokens to shop with.

But even whether some people knew ahead of time to purchase is kind of irelevant. My only real issue is that 25 free shopping tokens for a single % aeq is just waaaay too much.


While I doubt this is the case, that would be a sick advantage if true. It'd be nice if it were made clear to everyone that this isn't taking place.


What is there to doubt?
 
PP
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Originally posted by silenthatred

I can agree with changing it, but changing stuff like this right in the middle of the season pretty much sucks. I have to adjust the builds of my lower players to deal with the archetype thing, which I guess I can deal with even if it means lower ALGs possibly training what are now minors for a season. But to have the game going one direction, and then announcing a change in that direction right in the middle of the season, instead of announcing it before the season started kinda sucks. I mean it's obvious this isn't a brand new idea.


It isn't being changed in the middle of ssn...It was announced in the middle of ssn that this will take effect NEXT ssn. You are also being warned when you go shopping that this change is coming (a pop up window will appear). NOTHING is being changed right now. Go back and read the 2nd sentence of the announcement again.

We just wanted to get this advanced notice out to the rest of GLB ASAP, to minimize the pain as much as we could.
 
blln4lyf
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Originally posted by WiSeIVIaN
Originally posted by crazy454

Hold block needs a major Buff, even at 40% + dots still fall over left and right.


Imo bort needs to retool O-Line/D-Line interactions. At the moment, everything is about pancaking and revcaking, which in no way resembles real football at any level....


Its not hold block, it is the fact that the D-line still has a huge advantage over the O-line. Hazy was worried about this when the new VA's rolled out and got it fixed to an extent but the issue is still there. Now with power backs likely falling down in effectiveness some, I would love to see more balance between the lines for next season.
 
PP
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Originally posted by David Stern
Thats fine, just don't start making other skills worse, in hopes of "balancing" them. Fastest way to kill the game is to take every player in the games player and make them worse. Anyone who thinks "Yeah but you expoited shutdown coverage being good int he 1st place" that is a bs argument, and making something worse isn't the answer. Making the shit sa's like hands/shock block/smooth operater/and all those other sucker sa's work should be the priority.


I completely agree with this.
 
coleman123
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Originally posted by britdevine316
This is retarded.

Don't hurt % AEQ, fix the freakin SA's so they actually do something


THIS
 
Deathblade
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Originally posted by Arxo1
Ok so anything u want to do to ur player is goning to get nerfed what is this world of war craft.


is this a srs post
 
Saris
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Originally posted by Catch22
No they aren't set for life. They have to use them by the end of pre-season.


I was actually going to suggest this, I'm really glad this distinction is drawn with standard st's.
 
Mr. Me2
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Originally posted by PP
Originally posted by silenthatred


I can agree with changing it, but changing stuff like this right in the middle of the season pretty much sucks. I have to adjust the builds of my lower players to deal with the archetype thing, which I guess I can deal with even if it means lower ALGs possibly training what are now minors for a season. But to have the game going one direction, and then announcing a change in that direction right in the middle of the season, instead of announcing it before the season started kinda sucks. I mean it's obvious this isn't a brand new idea.


It isn't being changed in the middle of ssn...It was announced in the middle of ssn that this will take effect NEXT ssn. You are also being warned when you go shopping that this change is coming (a pop up window will appear). NOTHING is being changed right now. Go back and read the 2nd sentence of the announcement again.

We just wanted to get this advanced notice out to the rest of GLB ASAP, to minimize the pain as much as we could.


That's why I said announcing it in the middle of the season and that it obviously wasn't a new idea, so why not announce it earlier? Announcing on day 6 does nothing for the training points I had earned prior to it.
 
pottsman
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Originally posted by silenthatred
Originally posted by PP

Originally posted by silenthatred



I can agree with changing it, but changing stuff like this right in the middle of the season pretty much sucks. I have to adjust the builds of my lower players to deal with the archetype thing, which I guess I can deal with even if it means lower ALGs possibly training what are now minors for a season. But to have the game going one direction, and then announcing a change in that direction right in the middle of the season, instead of announcing it before the season started kinda sucks. I mean it's obvious this isn't a brand new idea.


It isn't being changed in the middle of ssn...It was announced in the middle of ssn that this will take effect NEXT ssn. You are also being warned when you go shopping that this change is coming (a pop up window will appear). NOTHING is being changed right now. Go back and read the 2nd sentence of the announcement again.

We just wanted to get this advanced notice out to the rest of GLB ASAP, to minimize the pain as much as we could.


That's why I said announcing it in the middle of the season and that it obviously wasn't a new idea, so why not announce it earlier? Announcing on day 6 does nothing for the training points I had earned prior to it.


Because it wasn't going to happen on day 6? If they announced every "idea" that they were tossing around, people would be attempting to adjust to hundreds of things that would turn into non-issues.
 
taz20075
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Can we fix being able to put regular EQ all into the same attribute while we're at it?
 
Mr. Me2
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Originally posted by pottsman
Originally posted by silenthatred

Originally posted by PP


Originally posted by silenthatred




I can agree with changing it, but changing stuff like this right in the middle of the season pretty much sucks. I have to adjust the builds of my lower players to deal with the archetype thing, which I guess I can deal with even if it means lower ALGs possibly training what are now minors for a season. But to have the game going one direction, and then announcing a change in that direction right in the middle of the season, instead of announcing it before the season started kinda sucks. I mean it's obvious this isn't a brand new idea.


It isn't being changed in the middle of ssn...It was announced in the middle of ssn that this will take effect NEXT ssn. You are also being warned when you go shopping that this change is coming (a pop up window will appear). NOTHING is being changed right now. Go back and read the 2nd sentence of the announcement again.

We just wanted to get this advanced notice out to the rest of GLB ASAP, to minimize the pain as much as we could.


That's why I said announcing it in the middle of the season and that it obviously wasn't a new idea, so why not announce it earlier? Announcing on day 6 does nothing for the training points I had earned prior to it.


Because it wasn't going to happen on day 6? If they announced every "idea" that they were tossing around, people would be attempting to adjust to hundreds of things that would turn into non-issues.


Well, I'm giving the benefit of the doubt and hoping this wasn't a knee jerk reaction, so there was some decision process made that this was definitely going to happen well before day 6 and had moved beyond the "idea" phase and into the "how do we implement it" phase. I'm saying that's when the initial announcement should been made. If this all happened yesterday, then my apologies I guess.
 
Mr. Me2
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Originally posted by taz20075
Can we fix being able to put regular EQ all into the same attribute while we're at it?


That's just a horrible idea. Equipment costs money. You should be able to put it wherever you want if you pay for it imo.
 
andyl026
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Originally posted by ICRockets
For Christ's sake, would you people just let us build the dots we want? What was the justification behind this?


Originally posted by David Stern
This.

Also makes our argument about linebackers and adv equipment a total no brainer. Might be better off never even going adv equipment on linebackers now


AEQ is now useless. thanks Bort...........

You're the THQ of online games. you're destroying your greatest accomplishment with "Updates". im about to quit this game cus this has gone too far
 
PP
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Originally posted by silenthatred
That's why I said announcing it in the middle of the season and that it obviously wasn't a new idea, so why not announce it earlier? Announcing on day 6 does nothing for the training points I had earned prior to it.


I believe the first time it was mentioned was at some point last ssn, by me. I started a thread on seeing this becoming a bigger and bigger issue. IIRC 2 other testers said they thought it was a good idea, a couple thought it was a non-issue and the rest said nothing. The thread I created on it died in a day or 2, nothing was decided at all. As a matter of fact, I believed it was dead.

It didn't come up again until right around when the Archetypes were announced. At that point Jed mentioned something about any major player build changes we are going to be made should be done along with the archetypes' release. I strongly agreed and took that as an opportunity try to get us to look at this again. It took a couple of days to see that everyone agreed and a couple more to hatch out how to deal with it.

So, yeah....maybe 2 days of shopping were wasted after it was decided we'd do this and were working out how it would be implemented. Honestly, I was beyond thrilled that we were able to get this announced as fast as it was. I don't think it is reasonable to believe that part could have been done better (getting the announcement out faster).
 
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