If a lot of the SAs are just modifiers of attributes, or modifiers on how often the ability kicks into affect on a play at any rate, there's no reason why any number in a particular SA shouldn't work better than the one before it. That's assuming SAs are indeed implemented that way, of course.
Also, Bort just confirmed that it works fine
Also, Bort just confirmed that it works fine
Last edited Sep 15, 2008 22:26:20