There are exploits on both sides of the ball tbh
Forum > Goal Line Blitz > The time has come to remove the Click and Drag of the Defensive Line in the DPC
jdbolick
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Originally posted by 5STAR
this exploit happens on both running plays and passing plays
It's not quite the same. There are occasions in run blocking when a defender goes completely unblocked because of D-line positioning and mindless blocking programming, but while that also happens sometimes in pass blocking, most of the penetration occurs because DLs quickly ping-pong between offensive linemen until the threshold where they're no longer allowed to be blocked.
this exploit happens on both running plays and passing plays
It's not quite the same. There are occasions in run blocking when a defender goes completely unblocked because of D-line positioning and mindless blocking programming, but while that also happens sometimes in pass blocking, most of the penetration occurs because DLs quickly ping-pong between offensive linemen until the threshold where they're no longer allowed to be blocked.
Enkidu98
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Thanks for looking into this Bort. I am happy just to know you are aware of the issue. Its not so common that it destroys sims but it does happen often enough that its a problem.
I'll live with the sim as is and just hope you can find a way to reduce its occurrences to minimal to uber-rare.
I'll live with the sim as is and just hope you can find a way to reduce its occurrences to minimal to uber-rare.
Originally posted by jdbolick
Originally posted by 5STAR
this exploit happens on both running plays and passing plays
It's not quite the same. There are occasions in run blocking when a defender goes completely unblocked because of D-line positioning and mindless blocking programming, but while that also happens sometimes in pass blocking, most of the penetration occurs because DLs quickly ping-pong between offensive linemen until the threshold where they're no longer allowed to be blocked.
This. It's mostly stacking speed boosts from multiple break blocks in a row. My once-per-tick update earlier in the season curbed it some when it's done via tunnel vision, but I might need to extend it to all speed boosts from blocking, or put a lower cap on the velocity at which the defender can move.
Originally posted by 5STAR
this exploit happens on both running plays and passing plays
It's not quite the same. There are occasions in run blocking when a defender goes completely unblocked because of D-line positioning and mindless blocking programming, but while that also happens sometimes in pass blocking, most of the penetration occurs because DLs quickly ping-pong between offensive linemen until the threshold where they're no longer allowed to be blocked.
This. It's mostly stacking speed boosts from multiple break blocks in a row. My once-per-tick update earlier in the season curbed it some when it's done via tunnel vision, but I might need to extend it to all speed boosts from blocking, or put a lower cap on the velocity at which the defender can move.
5STAR
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Originally posted by Bort
Originally posted by jdbolick
Originally posted by 5STAR
this exploit happens on both running plays and passing plays
It's not quite the same. There are occasions in run blocking when a defender goes completely unblocked because of D-line positioning and mindless blocking programming, but while that also happens sometimes in pass blocking, most of the penetration occurs because DLs quickly ping-pong between offensive linemen until the threshold where they're no longer allowed to be blocked.
This. It's mostly stacking speed boosts from multiple break blocks in a row. My once-per-tick update earlier in the season curbed it some when it's done via tunnel vision, but I might need to extend it to all speed boosts from blocking, or put a lower cap on the velocity at which the defender can move.
will this update happen this season the playoffs are coming and this will spread like wildfire if still a valid tactic
Originally posted by jdbolick
Originally posted by 5STAR
this exploit happens on both running plays and passing plays
It's not quite the same. There are occasions in run blocking when a defender goes completely unblocked because of D-line positioning and mindless blocking programming, but while that also happens sometimes in pass blocking, most of the penetration occurs because DLs quickly ping-pong between offensive linemen until the threshold where they're no longer allowed to be blocked.
This. It's mostly stacking speed boosts from multiple break blocks in a row. My once-per-tick update earlier in the season curbed it some when it's done via tunnel vision, but I might need to extend it to all speed boosts from blocking, or put a lower cap on the velocity at which the defender can move.
will this update happen this season the playoffs are coming and this will spread like wildfire if still a valid tactic
Deathblade
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Is it just a speed boost or speed and agility boost? If it's both, wouldn't it cause an escalating effect? Broken block -> Higher chance of broken block +speed -> broken block -> even higher chance, with higher speed, etc etc
cosmoxl
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Originally posted by Deathblade
Is it just a speed boost or speed and agility boost? If it's both, wouldn't it cause an escalating effect? Broken block -> Higher chance of broken block +speed -> broken block -> even higher chance, with higher speed, etc etc
good point
Is it just a speed boost or speed and agility boost? If it's both, wouldn't it cause an escalating effect? Broken block -> Higher chance of broken block +speed -> broken block -> even higher chance, with higher speed, etc etc
good point
MxPx3oh!3fan
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What is really needed is blocking schemes and stunts for the d-line.
And a lot of the stuff from this thread that was highly supported:
http://goallineblitz.com/game/forum_thread.pl?thread_id=1891265
And a lot of the stuff from this thread that was highly supported:
http://goallineblitz.com/game/forum_thread.pl?thread_id=1891265
Dpride59
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Originally posted by Bort
Originally posted by jdbolick
Originally posted by 5STAR
this exploit happens on both running plays and passing plays
It's not quite the same. There are occasions in run blocking when a defender goes completely unblocked because of D-line positioning and mindless blocking programming, but while that also happens sometimes in pass blocking, most of the penetration occurs because DLs quickly ping-pong between offensive linemen until the threshold where they're no longer allowed to be blocked.
This. It's mostly stacking speed boosts from multiple break blocks in a row. My once-per-tick update earlier in the season curbed it some when it's done via tunnel vision, but I might need to extend it to all speed boosts from blocking, or put a lower cap on the velocity at which the defender can move.
Dominant D tackles are about where they should be. when you have 120 agility, and 14 shed block you should be able to ping pong!
Originally posted by jdbolick
Originally posted by 5STAR
this exploit happens on both running plays and passing plays
It's not quite the same. There are occasions in run blocking when a defender goes completely unblocked because of D-line positioning and mindless blocking programming, but while that also happens sometimes in pass blocking, most of the penetration occurs because DLs quickly ping-pong between offensive linemen until the threshold where they're no longer allowed to be blocked.
This. It's mostly stacking speed boosts from multiple break blocks in a row. My once-per-tick update earlier in the season curbed it some when it's done via tunnel vision, but I might need to extend it to all speed boosts from blocking, or put a lower cap on the velocity at which the defender can move.
Dominant D tackles are about where they should be. when you have 120 agility, and 14 shed block you should be able to ping pong!
Originally posted by Deathblade
Is it just a speed boost or speed and agility boost? If it's both, wouldn't it cause an escalating effect? Broken block -> Higher chance of broken block +speed -> broken block -> even higher chance, with higher speed, etc etc
It just extends their velocity vector. Doesn't affect the attributes.
Is it just a speed boost or speed and agility boost? If it's both, wouldn't it cause an escalating effect? Broken block -> Higher chance of broken block +speed -> broken block -> even higher chance, with higher speed, etc etc
It just extends their velocity vector. Doesn't affect the attributes.
5STAR
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Originally posted by dpride59
Dominant D tackles are about where they should be. when you have 120 agility, and 14 shed block you should be able to ping pong!
ping pong is not the issue....defensive lineman warping into the backfield unblocked is the issue at hand
Dominant D tackles are about where they should be. when you have 120 agility, and 14 shed block you should be able to ping pong!
ping pong is not the issue....defensive lineman warping into the backfield unblocked is the issue at hand
cosmoxl
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Originally posted by dpride59
Originally posted by Bort
Originally posted by jdbolick
Originally posted by 5STAR
this exploit happens on both running plays and passing plays
It's not quite the same. There are occasions in run blocking when a defender goes completely unblocked because of D-line positioning and mindless blocking programming, but while that also happens sometimes in pass blocking, most of the penetration occurs because DLs quickly ping-pong between offensive linemen until the threshold where they're no longer allowed to be blocked.
This. It's mostly stacking speed boosts from multiple break blocks in a row. My once-per-tick update earlier in the season curbed it some when it's done via tunnel vision, but I might need to extend it to all speed boosts from blocking, or put a lower cap on the velocity at which the defender can move.
Dominant D tackles are about where they should be. when you have 120 agility, and 14 shed block you should be able to ping pong!
be prepared to get knocked on your rear, at least that's what should happen since he probably doesn't have much strength.
Originally posted by Bort
Originally posted by jdbolick
Originally posted by 5STAR
this exploit happens on both running plays and passing plays
It's not quite the same. There are occasions in run blocking when a defender goes completely unblocked because of D-line positioning and mindless blocking programming, but while that also happens sometimes in pass blocking, most of the penetration occurs because DLs quickly ping-pong between offensive linemen until the threshold where they're no longer allowed to be blocked.
This. It's mostly stacking speed boosts from multiple break blocks in a row. My once-per-tick update earlier in the season curbed it some when it's done via tunnel vision, but I might need to extend it to all speed boosts from blocking, or put a lower cap on the velocity at which the defender can move.
Dominant D tackles are about where they should be. when you have 120 agility, and 14 shed block you should be able to ping pong!
be prepared to get knocked on your rear, at least that's what should happen since he probably doesn't have much strength.
5STAR
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Originally posted by cosmoxl
Originally posted by dpride59
Dominant D tackles are about where they should be. when you have 120 agility, and 14 shed block you should be able to ping pong!
be prepared to get knocked on your rear, at least that's what should happen since he probably doesn't have much strength.
+1
Originally posted by dpride59
Dominant D tackles are about where they should be. when you have 120 agility, and 14 shed block you should be able to ping pong!
be prepared to get knocked on your rear, at least that's what should happen since he probably doesn't have much strength.
+1
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