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Forum > Goal Line Blitz > Catching the ball clean, in stride...
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steellithium
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Originally posted by foofighter24
Okay, well that lends alot of credence to the pass quality components being more important.


I like to look at attributes differently.

Mechanical Skills:
Strength
Speed
Agility
Jumping
Stamina

These skills effect the game mechanics / mechanical limitations of the player.

Decision Skills:
Vision
Confidence

These effect the AI decisions of the player.

Quality Skills:
Blocking
Tackling
Throwing
Carrying
Kicking
Punting

These effect the quality of execution of the player's actions.
 
oronis
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Originally posted by foofighter24
I have heard others mention carrying also. It seems counter-intuitive, but with GLB, you never know.


Oh, it's a fact. Bort has specifically said it himself. Carrying helps you tuck away the ball faster on a WR. That's one of the reasons why the HB pass works so well.
 
tautology
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Originally posted by steellithium
Originally posted by foofighter24

Yeah, I am assuming the receiver is in the clear.

Its interesting you put catching so low. I was speculating:

1. Throwing
2. Confidence of QB
3. Catching
4. Confidence of WR
5. Vision of WR
6. Vision of QB


Catching is important, but I think it is more of a threshold thing. Either you catch the pass or you don't. The throw and WR position is more important imo.

Also vision effects pathing greatly. I wouldn't underrate that on the WR.



IIRC, Bort has stated otherwise on the bolded part.
 
23yrwej
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I also think carrying has something to do with it.
 
steellithium
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Originally posted by tautology

IIRC, Bort has stated otherwise on the bolded part.


I'm sure you're right. I'm just saying a quality throw and good WR position reduce the difficulty of the catch.
Edited by steellithium on Aug 4, 2009 18:05:53
 
Dr. Showtime
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Originally posted by steellithium
My guess:

1. Throwing of QB
2. Vision of QB
3. Confidence of QB, if being hurried
4. Vision of WR
5. Agility of WR
6. Catching of WR

Obviously Speed matters for getting open, but we have to assume that the WR has a clean path in front of him, so speed becomes relative to what you are asking. I have never seen a faster receiver catch balls in stride at a higher rate. If anything I've seen them slow down to make a catch more often.


forgot lofty/bullet

ಠ_ಠ
 
steellithium
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Originally posted by Dr. Showtime
forgot lofty/bullet

ಠ_ಠ


True. Those make a difference. So does strength.

It is best to just have a 100 in all attributes.
 
Dr. Showtime
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Im telling you right now 75 strength with lofty passing and 80 vision would be damn near perfect

wont be nearly the same with bullet

ಠ_ಠ
 
steellithium
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Originally posted by Dr. Showtime
Im telling you right now 75 strength with lofty passing and 80 vision would be damn near perfect

wont be nearly the same with bullet

ಠ_ಠ


In theory lofty pass gives DB's a better shot at the pick though. They do get the first shot at the catch. It would be interesting to see the actually interception ratio with lofty.
 
InRomoWeTrust
Lead Mod
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Some quotes posted for relevance.

Originally posted by Bort
The better the QB is, the more likely he is to throw it to your numbers, and the less you'll need jumping to help you out when you're open. However, if you're being covered, the QB might throw it high to help you get it, or you might have to jump to out-do the coverage man.


Originally posted by Bort
PQ is mainly based on vision and throwing ability, though things like confidence and SA's go into it too. It is affected downward by the pass distance compared to the QB's max pass distance, if the QB fails a check against it. So if a QB can only throw 30 yards, and the pass is 30 yards, pass quality is very likely going to be lessened, and a wobbly pass results.


Originally posted by Player
So I think what you are saying is: the QB's vision determines how precisely his target for the "lead" is, how correctly he establishes the target. But as to how accurately he hits that target, that is a function of throwing skill, confidence, morale, strength, etc. etc.

Is that accurate?
Originally posted by Bort
Yep, perfectly accurate.


Originally posted by Bort
Mostly vision for the lead distance calculation (do I throw it perfect, or not lead enough), but you always have your pass quality based all your stats, no matter how well the ball is led. You can have bad throws, due to crap throwing or confidence, etc.

\
 
Dr. Showtime
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Originally posted by steellithium
Originally posted by Dr. Showtime

Im telling you right now 75 strength with lofty passing and 80 vision would be damn near perfect

wont be nearly the same with bullet

ಠ_ಠ


In theory lofty pass gives DB's a better shot at the pick though. They do get the first shot at the catch. It would be interesting to see the actually interception ratio with lofty.


its higher as is the deflection/knocked loose ratio because it gives the DBs a chance to catch up

ಠ_ಠ
 
steellithium
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Originally posted by Mat McBriar
Some quotes posted for relevance.


Good stuff. Some of that is what I've read that led me to believe how it works.
 
foofighter24
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Originally posted by Dr. Showtime


forgot lofty/bullet

ಠ_ಠ


Does anyone have any idea how this setting effects catching the ball in stride?

 
steellithium
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Originally posted by foofighter24
Does anyone have any idea how this setting effects catching the ball in stride?



The receiver has more time to adjust with lofty. This creates a smoother vector. Bullet passes have to be a much higher quality for the same smooth vector.
 
foofighter24
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Originally posted by steellithium
Originally posted by foofighter24

Does anyone have any idea how this setting effects catching the ball in stride?



The receiver has more time to adjust with lofty. This creates a smoother vector. Bullet passes have to be a much higher quality for the same smooth vector.


Does he slow down, then accelerate to catch a ball in stride, or does he settle under it?
 
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