Originally posted by foofighter24
Okay, well that lends alot of credence to the pass quality components being more important.
I like to look at attributes differently.
Mechanical Skills:
Strength
Speed
Agility
Jumping
Stamina
These skills effect the game mechanics / mechanical limitations of the player.
Decision Skills:
Vision
Confidence
These effect the AI decisions of the player.
Quality Skills:
Blocking
Tackling
Throwing
Carrying
Kicking
Punting
These effect the quality of execution of the player's actions.
Okay, well that lends alot of credence to the pass quality components being more important.
I like to look at attributes differently.
Mechanical Skills:
Strength
Speed
Agility
Jumping
Stamina
These skills effect the game mechanics / mechanical limitations of the player.
Decision Skills:
Vision
Confidence
These effect the AI decisions of the player.
Quality Skills:
Blocking
Tackling
Throwing
Carrying
Kicking
Punting
These effect the quality of execution of the player's actions.