User Pass
Home Sign Up Contact Log In
Forum > Goal Line Blitz > Q&A Archives > January 16th Q & A Discussion Thread
Page:
 
Bort
Admin
offline
Link
 
Originally posted by Max Zorin
I would prefer Bort answer this.

But I believe the short answer would be there are no current plans to reduce cost.


There are currently no plans for a subscription system. We have talked about doing a frequent booster program in the past (sorta like frequent flyer miles) but we never have decided on a percentage. Also kinda worried about potential headaches with it since many people would insist they should get retroactive points on it for purchases made 15 months ago, though we plan to make it a "from this point forward" sorta thing.
 
DL24
offline
Link
 
Originally posted by Bort
Originally posted by Max Zorin

I would prefer Bort answer this.

But I believe the short answer would be there are no current plans to reduce cost.


There are currently no plans for a subscription system. We have talked about doing a frequent booster program in the past (sorta like frequent flyer miles) but we never have decided on a percentage. Also kinda worried about potential headaches with it since many people would insist they should get retroactive points on it for purchases made 15 months ago, though we plan to make it a "from this point forward" sorta thing.


Subscription plan would suck imo. I love the way it is currently.
 
Catch22
offline
Link
 
Originally posted by Frycicle
Whats the decision on roster sizes?


We were discussing doing a poll on it, but my guess is it won't be changed this season because of how close it already is and teams having already made roster decisions.
 
Saris
offline
Link
 
Since there are a lot of morale related questions I'll add one more.

The "General" skills (Line General, Field General etc), are they permanent or do they only effect the energy and morale on the play where they're triggered? Also at one time two seperate energy bars were described, one being a more fluid in-game energy bar that could deviate by quite a bit during a play; and another max energy that determines substitutions, and at one time was visible at the end of games. Are there seperate in-game and max morale bars as well? And if so which is affected by the General skills. Thanks in advance!
Edited by Saris on Jan 16, 2010 20:11:29
 
xhail2skinsx
offline
Link
 
Are there any adjustments/upgrades being made to the Offense Advanced AI? I don't have any upgrades or anything in mind....I'm just curious
Edited by xhail2skinsx on Jan 16, 2010 20:11:03
 
Catch22
offline
Link
 
Originally posted by DL24
Originally posted by Bort

Originally posted by Max Zorin


I would prefer Bort answer this.

But I believe the short answer would be there are no current plans to reduce cost.


There are currently no plans for a subscription system. We have talked about doing a frequent booster program in the past (sorta like frequent flyer miles) but we never have decided on a percentage. Also kinda worried about potential headaches with it since many people would insist they should get retroactive points on it for purchases made 15 months ago, though we plan to make it a "from this point forward" sorta thing.


Subscription plan would suck imo. I love the way it is currently.


Agree but I would have loved a frequent booster program lol.
 
pottsman
offline
Link
 
Is there any chance we could get somewhere a list of rolls and a list of what is used in them? Don't give us any coeffiecients, don't give us exact %s, just say "Make tackle - Strength, Tackling, Energy, Morale, ______, __________"
 
the man of doom
Miracles happen
offline
Link
 
is there a plan to add the option offense b4 ur done with the game
 
DL24
offline
Link
 
Also, Q for Bort: Are you going to allow the option to buy a second regular team, at a higher cost, this offseason?

I know a lot of folks are anxious to hear a final answer for this season on the topic.
 
TxSteve
Not A Mod
offline
Link
 
Any chance we could get a brief 1 word answer on the following issues?

Choose whether you LIKE where this is - or feel it needs TWEAKING

Head Fake for WR's -

DL/OL Interaction -

Blowout Adjusted Stats -

World League -

Interception Rates (in competitive games) -

 
reddogrw
HOOD
offline
Link
 
Originally posted by DL24
Also, Q for Bort: Are you going to allow the option to buy a second regular team, at a higher cost, this offseason?

I know a lot of folks are anxious to hear a final answer for this season on the topic.


 
pottsman
offline
Link
 
Originally posted by reddogrw
Originally posted by DL24

Also, Q for Bort: Are you going to allow the option to buy a second regular team, at a higher cost, this offseason?

I know a lot of folks are anxious to hear a final answer for this season on the topic.




I should have brought that up...I'm the only guy who posts in the Project Bort thread on it.

Speaking of...Bort, go there. Clear it out a bit. Please?
 
Polorl69
offline
Link
 
i remember a while back Bort said that First step pretty much has a "cap" if you will, if your DE has 100+ speed and agility, he has a max excelleration basically

is this true for the vision attribute and Superior Vision SA? can you have high enough natural vision that the SA becomes pointless? and by high enough i mean realistic for this game like 100?
 
Catch22
offline
Link
 
Originally posted by xhail2skinsx
Are there any adjustments/upgrades being made to the Offense Advanced AI? I don't have any upgrades or anything in mind....I'm just curious


There is going to be an option to be able to select the order of targeted receivers. For example if you want WR3 to be the first player the QB looks at, you can select that in a drop down.

Other than that no changes are being made to the OAI.
 
Catch22
offline
Link
 
Originally posted by pottsman
Is there any chance we could get somewhere a list of rolls and a list of what is used in them? Don't give us any coeffiecients, don't give us exact %s, just say "Make tackle - Strength, Tackling, Energy, Morale, ______, __________"


Just going to predict that this is NGTH
 
Page:
 


You are not logged in. Please log in if you want to post a reply.