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Forum > Goal Line Blitz > WTF happened to DEs? They're on crack!
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Maddoc
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I don't think you could be wronger if you tried, because the people whining had Strength/Speed/Agility all to the third cap at least, and many of them tried swapping equipment around to try numerous combinations of the three attributes in different quantities.
 
Maddoc
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Good of you to assume you're building correctly even when your player fails, and everyone else must be just fucking up on their own when their players don't produce though.
 
markhehe
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Originally posted by Maddoc
I don't think you could be wronger if you tried, because the people whining had Strength/Speed/Agility all to the third cap at least, and many of them tried swapping equipment around to try numerous combinations of the three attributes in different quantities.


doubt thats the case, tbh

but.........not my problem. my guys will just keep truckin along...lol.
Edited by markhehe on Jun 18, 2009 16:32:44
 
Maddoc
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Originally posted by markhehe
Originally posted by Maddoc

I don't think you could be wronger if you tried, because the people whining had Strength/Speed/Agility all to the third cap at least, and many of them tried swapping equipment around to try numerous combinations of the three attributes in different quantities.


doubt thats the case, tbh


I know, but that's only because you're talking out your ass and don't have the slightest clue of what you're talking about.
 
markhehe
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meanwhile, ill keep building good players and others?.......................nice chatting w/you, angry dude.
 
Cruzi
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Bad built OTs don't don't hurt teams. Owners who won't replace them do.
 
dyepntmaster
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Originally posted by lolMurp
>speed DEs
>implying they shouldn't be fast


I like your avatar.
 
wlarson
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Originally posted by markhehe
Originally posted by Maddoc

I don't think you could be wronger if you tried, because the people whining had Strength/Speed/Agility all to the third cap at least, and many of them tried swapping equipment around to try numerous combinations of the three attributes in different quantities.


doubt thats the case, tbh


much higher, actually.
 
DL24
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The DEs are fine. In the only competitive scrimmage game we had, we had 1 sack, and the other team had 2. Leave it as it is.
 
Maddoc
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people are only flipping out over this because they're used to seeing one or two sacks a game for the past few seasons, totally ignoring the fact that those games usually had over a hundred passing attempts.

I'll repost this as many times as it's needed.

Originally posted by kalkmanc

Here are the first preseason game totals for USAPL, one game was a 188-0 blowout which had 9 sacks, but i still included it.

Washington vs.Washington
44 Pass attempts,1 Sack= 45 Passing plays
Minnesota vs Northwest Arkansas
87 Pass attemps, 3 sacks, = 90 Passing plays
Compton vs Carolina
94 Pass Attempts, 11 sacks =105 Passing Plays
Washington vs Dread City
57 pass attempts,9 sacks= 66 Passing Plays
Nashville vs Over The Rhine
69 Pass attempts, 6 sacks=75 Passing Plays
Cincinatti vs San Diego
71 Pass attempts, 1 sack= 72 Passing plays
NY CA vs Pittsburgh 188-0 Blowout
91 Pass attempts, 9 sacks=100 Passing Plays
HHW vs ***O***
98 Pass attempts, 6 sacks=104 Passing Plays
MEM vs New Jersey
66 Pass attempts, 4 sacks=70 Passing Plays
Texas vs Indianapolis
60 Pass attempts, 4 sacks= 64 Passing Plays
Lincoln vs DDL
104 Pass attempts, 7 sacks=111 Passing Plays
San Diego vs Cleveland
98 Pass Attempts,3 sacks=101 Passing Plays
Richey vs Chicago
102 Pass attempts, 4 sacks= 106 Passing Plays
Parma vs Columbus
56 Pass attempts, 14 sacks= 70 Passing Plays
Alpine vs Ketch
32 Pass Attempts,0 Sacks =32 Passing Plays
WSI vs South Otto
55 Pass Attempts, 8 sacks=63 Passing Plays

Totals: 90 Sacks on 1274 Pass Plays = 7%

So,7% in the preseason in USAPL when noone is trying and people are experimenting with tactics....Seems like a good # to me. I bet that would drop a percent in the regular season.

I hope my math is right :S
 
Billy Corman
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The biggest effect I've seen for the Headhunters is that the LB Blitz is once again effective. Now that the OT can't block 2 or 3 people, the LB's are getting through. I don't think we've gotten a DE Sack yet.
 
Dpride59
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Originally posted by DL24
The DEs are fine. In the only competitive scrimmage game we had, we had 1 sack, and the other team had 2. Leave it as it is.


MY 120 strength 60 blocking 49 agil 26 speed ot, gave up 5 sacks, clearly the sim is broken. I want the sim to adjust to my player, I spend money on this game, fix ots. Everyone knows I shouldn't need anything but str to block these weakling de's
 
DL24
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Originally posted by Billy Corman
The biggest effect I've seen for the Headhunters is that the LB Blitz is once again effective. Now that the OT can't block 2 or 3 people, the LB's are getting through. I don't think we've gotten a DE Sack yet.


 
Magneto
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Originally posted by jrry32
well built OTs aren't having problems.


 
PinTBC
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Originally posted by markhehe
Originally posted by Maddoc

I don't think you could be wronger if you tried, because the people whining had Strength/Speed/Agility all to the third cap at least, and many of them tried swapping equipment around to try numerous combinations of the three attributes in different quantities.


doubt thats the case, tbh

but.........not my problem. my guys will just keep truckin along...lol.


He is actually completely correct.

PinTBC
 
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